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Titlebook: Foundations of 3D Graphics Programming; Using JOGL and Java3 Jim X. Chen,Chunyang Chen Textbook 2008Latest edition Springer-Verlag London 2

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書目名稱Foundations of 3D Graphics Programming
副標(biāo)題Using JOGL and Java3
編輯Jim X. Chen,Chunyang Chen
視頻videohttp://file.papertrans.cn/347/346864/346864.mp4
概述This second edition contains 3 new chapters, a new appendix and is updated and enhanced throughout.Supreme reference on JOGL programming, with extensive and complete examples.Also covers Java3D, with
圖書封面Titlebook: Foundations of 3D Graphics Programming; Using JOGL and Java3 Jim X. Chen,Chunyang Chen Textbook 2008Latest edition Springer-Verlag London 2
描述OpenGL, which has been bound in C, is a seasoned graphics library for scientists and engineers. As we know, Java is a rapidly growing language becoming the de facto standard of Computer Science learning and application development platform as many undergraduate computer science programs are adopting Java in place of C/C++. Released by Sun Microsystems in June 2003, the recent OpenGL binding with Java, JOGL, provides students, scientists, and engineers a new venue of graphics learning, research, and applications. Overview This book aims to be a shortcut to graphics theory and programming in JOGL. Specifically, it covers OpenGL programming in Java, using JOGL, along with concise computer graphics theories. It covers all graphics basics and several advanced topics without including some implementation details that are not necessary in graphics applications. It also covers some basic concepts in Java programming for C/C++ programmers. It is designed as a textbook for students who know programming basics already. It is an excellent shortcut to learn 3D graphics for scientists and engineers who understand Java programming. It is also a good reference for C/C++ graphics vi Preface program
出版日期Textbook 2008Latest edition
關(guān)鍵詞3D; JOGL; Java; Java 3D; OpenGL; Processing; animation; computer graphics; graphics programming; object orien
版次2
doihttps://doi.org/10.1007/978-1-84800-284-5
isbn_softcover978-1-4471-6830-0
isbn_ebook978-1-84800-284-5
copyrightSpringer-Verlag London 2008
The information of publication is updating

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Fritz Hoffmann,Carl Tingwaldtwho were developing it. Perhaps those ?rst two initials,“VR”,created expectations of sprawling,photorealistic f- tasy landscapes for exploration and play across the Web. Or perhaps the magnitude of the inventio978-1-84996-918-5978-1-84628-084-9
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