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Titlebook: Experimental Learning in Production Management; IFIP TC5 / WG5.7 Thi Riitta Smeds,Jens O. Riis Book 1998 IFIP International Federation for

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發(fā)表于 2025-3-21 17:25:49 | 只看該作者 |倒序?yàn)g覽 |閱讀模式
書(shū)目名稱Experimental Learning in Production Management
副標(biāo)題IFIP TC5 / WG5.7 Thi
編輯Riitta Smeds,Jens O. Riis
視頻videohttp://file.papertrans.cn/319/318863/318863.mp4
叢書(shū)名稱IFIP Advances in Information and Communication Technology
圖書(shū)封面Titlebook: Experimental Learning in Production Management; IFIP TC5 / WG5.7 Thi Riitta Smeds,Jens O. Riis Book 1998 IFIP International Federation for
描述This book is based on the presentations at the Third Workshop on Games in Production Management, The Effects of Games on Developing Production Management, held in Espoo, Finland, June 27-29, 1997. The workshop was organized by the Special Interest Group on Games of IFIP Working Group 5.7, which is coordinated by Professor Jens Riis. The Special Interest Group aims to enhance learning in production management in academia and in industry, through the development, application and research of simulation games. Currently, the Special Interest Group is developing a catalogue of games in production management, which will be available on the Internet. The two previous workshops of the Special Interest Group were held in Aalborg and in Sf/lnderborg, and a workshop and exhibition of simulation games was arranged in connection with the APMS ‘96 Conference in Kyoto in November 1996. In these workshops, various simulation games have been presented, experimented, and discussed, and experiences exchanged. As a result, a network of researchers and teachers interested in games has been created. The third workshop with participants from ten countries further expanded and strengthened the network, an
出版日期Book 1998
關(guān)鍵詞Logistics; business; design; development; knowledge; learning; management; multimedia; planning; production; s
版次1
doihttps://doi.org/10.1007/978-0-387-35354-8
isbn_softcover978-1-4757-5199-4
isbn_ebook978-0-387-35354-8Series ISSN 1868-4238 Series E-ISSN 1868-422X
issn_series 1868-4238
copyrightIFIP International Federation for Information Processing 1998
The information of publication is updating

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Book 1998ps, various simulation games have been presented, experimented, and discussed, and experiences exchanged. As a result, a network of researchers and teachers interested in games has been created. The third workshop with participants from ten countries further expanded and strengthened the network, an
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Joop van der Schee,Tine Bénekerults the participative simulation game method has proven to be an effective facilitator of the organizational change process..The paper in based on a descriptions of two case-studies. . the aim of this presentation is ., where simulation games were used as facilitators in the analysis phase. . the paper will . and the other factors in terms of ..
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https://doi.org/10.1007/978-3-319-65999-2 students. In order to make use of alternative learning theories a simulation game is developed to give the students an opportunity of experiencing a situation close to reality and yet being able to include reflective loops, breaks, to ensure a thorough understanding of The Developmental Work.
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“There is more than one way” — a game about production and working environment students. In order to make use of alternative learning theories a simulation game is developed to give the students an opportunity of experiencing a situation close to reality and yet being able to include reflective loops, breaks, to ensure a thorough understanding of The Developmental Work.
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