找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問微社區(qū)

打印 上一主題 下一主題

Titlebook: Essential Virtual Reality fast; How to Understand th John Vince Textbook 1998 Springer-Verlag London Limited 1998 3D.Stereo.Textur.VRML.WWW

[復制鏈接]
查看: 34956|回復: 40
樓主
發(fā)表于 2025-3-21 17:51:46 | 只看該作者 |倒序瀏覽 |閱讀模式
書目名稱Essential Virtual Reality fast
副標題How to Understand th
編輯John Vince
視頻videohttp://file.papertrans.cn/316/315561/315561.mp4
概述Virtual Reality is about using computers to create images of 3D scenes that can be navigated and manipulated.Written in the fast, pacy style of the other Essential titles, this book gets the reader up
叢書名稱Essential Series
圖書封面Titlebook: Essential Virtual Reality fast; How to Understand th John Vince Textbook 1998 Springer-Verlag London Limited 1998 3D.Stereo.Textur.VRML.WWW
描述.Essential Virtual Reality fast. tells you what is and isn VR! John Vince provides a potted history of Virtual Reality and explains in easy-to-understand terms what computer graphics are and how they are integral to VR systems. You‘ll see how important it is to understand the part human factors have to play in creating a good VR system (sound, sight, touch and balance) and take a look at a working VR system. You‘ll get the answers to questions like: - What hardware and software is used? - How does multi-user VR work? - Can you network VR? - What are the applications? - What is the future for VR? And you‘ll have a far better understanding of the impact these exciting techniques will have on our everyday lives.
出版日期Textbook 1998
關鍵詞3D; Stereo; Textur; VRML; WWW; algorithms; clipping; computer graphics; navigation; rendering; simulation; syst
版次1
doihttps://doi.org/10.1007/978-1-4471-1263-1
isbn_softcover978-1-85233-012-5
isbn_ebook978-1-4471-1263-1Series ISSN 1439-975X
issn_series 1439-975X
copyrightSpringer-Verlag London Limited 1998
The information of publication is updating

書目名稱Essential Virtual Reality fast影響因子(影響力)




書目名稱Essential Virtual Reality fast影響因子(影響力)學科排名




書目名稱Essential Virtual Reality fast網(wǎng)絡公開度




書目名稱Essential Virtual Reality fast網(wǎng)絡公開度學科排名




書目名稱Essential Virtual Reality fast被引頻次




書目名稱Essential Virtual Reality fast被引頻次學科排名




書目名稱Essential Virtual Reality fast年度引用




書目名稱Essential Virtual Reality fast年度引用學科排名




書目名稱Essential Virtual Reality fast讀者反饋




書目名稱Essential Virtual Reality fast讀者反饋學科排名




單選投票, 共有 0 人參與投票
 

0票 0%

Perfect with Aesthetics

 

0票 0%

Better Implies Difficulty

 

0票 0%

Good and Satisfactory

 

0票 0%

Adverse Performance

 

0票 0%

Disdainful Garbage

您所在的用戶組沒有投票權限
沙發(fā)
發(fā)表于 2025-3-21 20:37:39 | 只看該作者
板凳
發(fā)表于 2025-3-22 03:37:26 | 只看該作者
地板
發(fā)表于 2025-3-22 05:18:36 | 只看該作者
5#
發(fā)表于 2025-3-22 10:09:33 | 只看該作者
6#
發(fā)表于 2025-3-22 15:57:31 | 只看該作者
Contemporary Cinema and ‘Old Age‘ animation system requires special tools for the modeling, animation and rendering of everything from dinosaurs to the Titanic. However, even though CAD and computer animation are both concerned with 3D objects, their requirements are totally different, and has resulted in many individual commercial software systems supporting both areas.
7#
發(fā)表于 2025-3-22 20:46:45 | 只看該作者
8#
發(fā)表于 2025-3-23 00:54:46 | 只看該作者
9#
發(fā)表于 2025-3-23 05:04:33 | 只看該作者
10#
發(fā)表于 2025-3-23 08:47:09 | 只看該作者
Conclusion,st skills were required in projections, cross sections, developed surfaces, and perspective views. And to obtain a realistic view of the final artifact, a technical artist was used to render a colored image.
 關于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學 Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點評 投稿經驗總結 SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學 Yale Uni. Stanford Uni.
QQ|Archiver|手機版|小黑屋| 派博傳思國際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-22 05:50
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權所有 All rights reserved
快速回復 返回頂部 返回列表
夏河县| 临潭县| 政和县| 新巴尔虎右旗| 息烽县| 曲沃县| 皋兰县| 新乡县| 深州市| 班戈县| 通河县| 康定县| 辛集市| 交城县| 西充县| 甘德县| 平谷区| 云林县| 台北市| 冀州市| 仙桃市| 汾西县| 南陵县| 扎鲁特旗| 乌鲁木齐县| 介休市| 塘沽区| 遂宁市| 化州市| 分宜县| 彰化市| 元谋县| 开阳县| 利川市| 铁岭市| 墨竹工卡县| 平江县| 阜新市| 文昌市| 平陆县| 青神县|