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Titlebook: Entertainment Science; Data Analytics and P Thorsten Hennig-Thurau,Mark B. Houston Textbook 2019 Springer International Publishing AG, part

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發(fā)表于 2025-3-21 19:18:52 | 只看該作者 |倒序?yàn)g覽 |閱讀模式
書目名稱Entertainment Science
副標(biāo)題Data Analytics and P
編輯Thorsten Hennig-Thurau,Mark B. Houston
視頻videohttp://file.papertrans.cn/312/311621/311621.mp4
概述Builds a definitive guide to learning, understanding and implementing Entertainment Science?.Brings a fresh and exhaustive approach to using data analytics in the entertainment industry.Includes many
圖書封面Titlebook: Entertainment Science; Data Analytics and P Thorsten Hennig-Thurau,Mark B. Houston Textbook 2019 Springer International Publishing AG, part
描述.The entertainment industry has long been dominated by legendary screenwriter William Goldman’s “Nobody-Knows-Anything” mantra, which argues that success is the result of managerial intuition and instinct. This book builds the case that combining such intuition with data analytics and rigorous scholarly knowledge provides a source of sustainable competitive advantage – the same recipe for success that is behind the rise of firms such as Netflix and Spotify, but has also fueled Disney’s recent success. Unlocking a large repertoire of scientific studies by business scholars and entertainment economists, the authors identify essential factors, mechanisms, and methods that help a new entertainment product succeed. The book thus offers a timely alternative to “Nobody-Knows” decision-making in the digital era: while coupling a good idea with smart data analytics and entertainment theory cannot guarantee a hit, it systematically and substantially increases the probability of success in theentertainment industry. Entertainment Science is poised to inspire fresh new thinking among managers, students of entertainment, and scholars alike..Thorsten Hennig-Thurau and Mark B. Houston – two of ou
出版日期Textbook 2019
關(guān)鍵詞Analytics strategy; Entertainment media; Entertainment products; Mass media; Movie marketing; Publishing
版次1
doihttps://doi.org/10.1007/978-3-319-89292-4
isbn_softcover978-3-030-07733-4
isbn_ebook978-3-319-89292-4
copyrightSpringer International Publishing AG, part of Springer Nature 2019
The information of publication is updating

書目名稱Entertainment Science影響因子(影響力)




書目名稱Entertainment Science影響因子(影響力)學(xué)科排名




書目名稱Entertainment Science網(wǎng)絡(luò)公開度




書目名稱Entertainment Science網(wǎng)絡(luò)公開度學(xué)科排名




書目名稱Entertainment Science被引頻次




書目名稱Entertainment Science被引頻次學(xué)科排名




書目名稱Entertainment Science年度引用




書目名稱Entertainment Science年度引用學(xué)科排名




書目名稱Entertainment Science讀者反饋




書目名稱Entertainment Science讀者反饋學(xué)科排名




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Rob Haelterman,Alfred Bogaers,Joris Degrootef these characteristics provides the foundation for developing a marketing mix for entertainment products that takes their uniqueness into account. Their hedonic and cultural nature makes it difficult for consumers to judge the quality of entertainment products when deciding whether or not to buy th
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https://doi.org/10.1007/978-981-15-9209-6ss that connects producers with consumers. We then overview the major studios, labels, and publishers that have dominated entertainment for decades and key transformational strategies, as well as the economic developments for key forms of entertainment—films, games, books, and music. We then isolate
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Transactions on Engineering Technologies chapter is the sensations-familiarity framework that argues that the success of an entertainment product always hinges on the delicate balance between offering enough fresh sensations to be intriguing to the consumer while connecting to things that the consumer already cares about (i.e., familiarit
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Sabuj Mallik,Ahmed Z. El Mehdawidency of the concept. We then study what makes an entertainment product a “high quality” one, and how such quality ultimately relates to product success. Because many entertainment products rely on a storyline, we also take a look at what makes a narrative “great”—including an examination of whether
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