找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問微社區(qū)

打印 上一主題 下一主題

Titlebook: Entertainment Computing - ICEC 2016; 15th IFIP TC 14 Inte Günter Wallner,Simone Kriglstein,Hyun-Seung Yang Conference proceedings 2016 IFIP

[復(fù)制鏈接]
樓主: GUST
21#
發(fā)表于 2025-3-25 04:27:34 | 只看該作者
22#
發(fā)表于 2025-3-25 08:51:29 | 只看該作者
https://doi.org/10.1007/978-1-349-17149-1nal abstraction layers. The model aims to support the development of research and industry applied games productions in organizational context. Next steps are further validations as well as the development of a maturity model.
23#
發(fā)表于 2025-3-25 13:13:37 | 只看該作者
24#
發(fā)表于 2025-3-25 19:36:56 | 只看該作者
Success Factors for Applied Game Projects - An Exploratory Framework for Practitionersnal abstraction layers. The model aims to support the development of research and industry applied games productions in organizational context. Next steps are further validations as well as the development of a maturity model.
25#
發(fā)表于 2025-3-25 22:20:01 | 只看該作者
26#
發(fā)表于 2025-3-26 01:13:02 | 只看該作者
27#
發(fā)表于 2025-3-26 07:59:03 | 只看該作者
0302-9743 ing, ICEC 2016, held in Vienna, Austria, in September 2016..The 16 full papers, 13 short papers, and 2 posters?presented were carefully reviewed and selected from 46 submissions. The multidisciplinary nature of?entertainment computing is reflected by the papers. They are organized in the following t
28#
發(fā)表于 2025-3-26 12:03:23 | 只看該作者
29#
發(fā)表于 2025-3-26 15:00:52 | 只看該作者
Using Gamification Mechanisms and Digital Games in Structured and Unstructured Learning Contextst require new approaches in education. This paper analyzes opportunities for employing gamification and digital games to construct navigable dynamic learning channels and enable pathways towards turning users into adaptive learners able to reach learning goals both in structured and unstructured contexts.
30#
發(fā)表于 2025-3-26 20:07:34 | 只看該作者
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點評 投稿經(jīng)驗總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機版|小黑屋| 派博傳思國際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-6 14:18
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
依安县| 永德县| 广饶县| 从江县| 青冈县| 巩留县| 东海县| 抚松县| 扬州市| 册亨县| 乌鲁木齐市| 梅州市| 疏附县| 漾濞| 隆安县| 白河县| 安义县| 沂源县| 饶平县| 库伦旗| 西丰县| 吴川市| 邯郸县| 增城市| 杂多县| 东海县| 孙吴县| 巢湖市| 湘乡市| 仁怀市| 徐水县| 唐河县| 扶风县| 台安县| 郁南县| 临夏县| 嘉善县| 通城县| 正镶白旗| 平南县| 曲水县|