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Titlebook: Entertainment Computing - ICEC 2010; 9th International Co Hyun Seung Yang,Rainer Malaka,Jung Hyun Han Conference proceedings 2010 IFIP Inte

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發(fā)表于 2025-3-21 17:18:37 | 只看該作者 |倒序瀏覽 |閱讀模式
書目名稱Entertainment Computing - ICEC 2010
副標題9th International Co
編輯Hyun Seung Yang,Rainer Malaka,Jung Hyun Han
視頻videohttp://file.papertrans.cn/312/311603/311603.mp4
概述Unique visibility.State-of-the-art survey.Fast-track conference proceedings
叢書名稱Lecture Notes in Computer Science
圖書封面Titlebook: Entertainment Computing - ICEC 2010; 9th International Co Hyun Seung Yang,Rainer Malaka,Jung Hyun Han Conference proceedings 2010 IFIP Inte
描述The 9th International Conference on Entertainment Computing (ICEC 2010) was held in September 2010 in Seoul Korea. After Pittsburgh (2008) and Paris (2009), the event returned to Asia. The conference venue was the COEX Exhibition Hall in one of the most vivid and largest cities of the world. This amazing mega-city was a perfect location for the c- ference. Seoul is on the one hand a metropolitan area with modern industries, univer- ties and great economic power. On the other hand, it is also a place with a very fas- nating historical and cultural background. It bridges the past and the future as well as east and west. Entertainment computing also aims at building bridges from technology to leisure, education, culture and work. Entertainment computing at its core has a strong focus on computer games. However, it is not only about computer games. The last ICEC c- ferences have shown that entertainment computing is a much wider field. For instance in games, technology developed for games can be used for a wide range of appli- tions such as therapy or education. Moreover, entertainment does not necessarily have to be understood as games. Entertainment computing finds its way to stage p
出版日期Conference proceedings 2010
關鍵詞Animation; Emotion; Frames; agents; augmentated books; cognition; collaboration; game play; gesture recognit
版次1
doihttps://doi.org/10.1007/978-3-642-15399-0
isbn_softcover978-3-642-15398-3
isbn_ebook978-3-642-15399-0Series ISSN 0302-9743 Series E-ISSN 1611-3349
issn_series 0302-9743
copyrightIFIP International Federation for Information Processing 2010
The information of publication is updating

書目名稱Entertainment Computing - ICEC 2010影響因子(影響力)




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書目名稱Entertainment Computing - ICEC 2010網(wǎng)絡公開度學科排名




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Entertainment Computing - ICEC 2010978-3-642-15399-0Series ISSN 0302-9743 Series E-ISSN 1611-3349
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Conference proceedings 20102009), the event returned to Asia. The conference venue was the COEX Exhibition Hall in one of the most vivid and largest cities of the world. This amazing mega-city was a perfect location for the c- ference. Seoul is on the one hand a metropolitan area with modern industries, univer- ties and great
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Conference proceedings 2010ntertainment computing is a much wider field. For instance in games, technology developed for games can be used for a wide range of appli- tions such as therapy or education. Moreover, entertainment does not necessarily have to be understood as games. Entertainment computing finds its way to stage p
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0302-9743 es, technology developed for games can be used for a wide range of appli- tions such as therapy or education. Moreover, entertainment does not necessarily have to be understood as games. Entertainment computing finds its way to stage p978-3-642-15398-3978-3-642-15399-0Series ISSN 0302-9743 Series E-ISSN 1611-3349
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