找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問微社區(qū)

打印 上一主題 下一主題

Titlebook: Entertainment Computing - ICEC 2008; 7th International Co Scott M. Stevens,Shirley J. Saldamarco Conference proceedings 2009 IFIP Internati

[復(fù)制鏈接]
樓主: Adams
31#
發(fā)表于 2025-3-27 00:14:35 | 只看該作者
32#
發(fā)表于 2025-3-27 02:10:50 | 只看該作者
Political Systems, Democracy and Peace,king. This time we have carried out the experiments to evaluate the stability of its waling motion. This paper described the detailed results of the experiments as well as the construction of the software/hardware of the robot.
33#
發(fā)表于 2025-3-27 05:57:44 | 只看該作者
34#
發(fā)表于 2025-3-27 12:41:12 | 只看該作者
35#
發(fā)表于 2025-3-27 14:54:24 | 只看該作者
36#
發(fā)表于 2025-3-27 18:47:04 | 只看該作者
Development and Evaluation of a Centaur Robotking. This time we have carried out the experiments to evaluate the stability of its waling motion. This paper described the detailed results of the experiments as well as the construction of the software/hardware of the robot.
37#
發(fā)表于 2025-3-27 23:12:15 | 只看該作者
Creating an Emotionally Adaptive Gamewere measured. Correlations were found between the valence/arousal reports and the emotion-data features. In addition, seven emotion-data features were found to distinguish between a boring, frustrating and enjoying game mode. Taken together, these features convey sufficient data to create a first version of an emotionally adaptive game.
38#
發(fā)表于 2025-3-28 05:56:11 | 只看該作者
39#
發(fā)表于 2025-3-28 08:11:23 | 只看該作者
Strategic Path Planning on the Basis of Risk vs. Timelculated for each enemy’s weapons and the risk vs. time preference and it is done at multiple levels of abstractions to address trade-off of efficiency and accuracy and the strategic path calculation minimizes both time and risk as per mission objectives.
40#
發(fā)表于 2025-3-28 13:25:18 | 只看該作者
Interactive Multimedia Contents in the IllusionHolepplication examples are implemented; one is location-based content design and the other is user-based content design. Both effectively use a unique feature of the IllusionHole, i.e., a location-sensitive display device that provides a stereoscopic image with multiple users around the table.
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點評 投稿經(jīng)驗總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機版|小黑屋| 派博傳思國際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-7 05:07
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
舞阳县| 永城市| 阜南县| 同仁县| 墨竹工卡县| 历史| 栾川县| 禹州市| 水富县| 积石山| 游戏| 饶阳县| 东兴市| 鄢陵县| 东海县| 普定县| 宣恩县| 津市市| 漳浦县| 枣庄市| 嘉善县| 康保县| 镇雄县| 绍兴市| 四川省| 新巴尔虎左旗| 舟山市| 如东县| 泉州市| 阜新市| 澄城县| 哈尔滨市| 迁安市| 鹤庆县| 额敏县| 博湖县| 铜鼓县| 龙门县| 秀山| 呼伦贝尔市| 昌都县|