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Titlebook: Encyclopedia of Computer Graphics and Games; Newton Lee Reference work 2024 Springer Nature Switzerland AG 2024 computer graphics.computer

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書目名稱Encyclopedia of Computer Graphics and Games
編輯Newton Lee
視頻videohttp://file.papertrans.cn/310/309319/309319.mp4
概述Comprehensive coverage of the history, technologies, & trends of computer graphics & games.Focuses on concepts, principles, & methodologies, with illustrative examples.Appropriate for industry profess
圖書封面Titlebook: Encyclopedia of Computer Graphics and Games;  Newton Lee Reference work 2024 Springer Nature Switzerland AG 2024 computer graphics.computer
描述.Encyclopedia of Computer Graphics and Games (ECGG).?is a unique reference resource tailored to meet the needs of research and applications for industry professionals and academic communities worldwide. The ECGG covers the history, technologies, and trends of computer graphics and games..Editor.Newton Lee., Institute for Education, Research, and Scholarships, Los Angeles, CA, USA?.?.Academic Co-Chairs.Shlomo Dubnov., Department of Music and Computer Science and?Engineering, University of California San Diego,?San Diego, CA,?USA.Patrick C. K. Hung., University of Ontario Institute of Technology, Oshawa, ON, Canada.Jaci Lee Lederman.,?Vincennes University, Vincennes, IN, USA.Industry Co-Chairs.Shuichi Kurabayashi.,?Cygames, Inc. & Keio University,?Kanagawa,?Japan.Xiaomao Wu.,?Gritworld GmbH,?Frankfurt am Main, Hessen,?Germany.?.Editorial Board Members.Leigh Achterbosch., School of Science, Engineering, IT and Physical Sciences, Federation University Australia Mt Helen, Ballarat, VIC, Australia.Ramazan S. Aygun., Department of Computer Science, Kennesaw State University, Marietta, GA, USA.Barbaros Bostan., BUG Game Lab, Bah?e?ehir University (BAU), Istanbul, Turkey.Anthony L. Brooks,?
出版日期Reference work 2024
關(guān)鍵詞computer graphics; computer imaging; computer vision; computer games; pattern recognition
版次1
doihttps://doi.org/10.1007/978-3-031-23161-2
isbn_ebook978-3-031-23161-2
copyrightSpringer Nature Switzerland AG 2024
The information of publication is updating

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, VIC, Australia.Ramazan S. Aygun., Department of Computer Science, Kennesaw State University, Marietta, GA, USA.Barbaros Bostan., BUG Game Lab, Bah?e?ehir University (BAU), Istanbul, Turkey.Anthony L. Brooks,?978-3-031-23161-2
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2-Simplex Prism as a Cognitive Graphics Tool for Decision-Making
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3D Game Asset Generation of Historical Architecture Through Photogrammetry
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Springer Nature Switzerland AG 2024
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