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Titlebook: Developing C# Apps for iPhone and iPad using MonoTouch; iOS Apps Development Bryan Costanich Book 2011 Bryan Costanich 2011

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發(fā)表于 2025-3-23 13:01:25 | 只看該作者
12#
發(fā)表于 2025-3-23 15:51:23 | 只看該作者
Working with Data,r disposal within MonoTouch. First, you can use the XML features in .NET to read and write to XML files and access data that way. Second, you can use the built-in SQLite database and access it via various technologies. Finally, you can use Apple’s CoreData framework as a data persistence and access technology.
13#
發(fā)表于 2025-3-23 19:07:47 | 只看該作者
14#
發(fā)表于 2025-3-24 02:05:29 | 只看該作者
https://doi.org/10.1007/978-1-4614-0433-0Once you have everything installed from the first chapter, you’re ready to start building iOS applications. In this chapter, we’re going to build a single-screen “Hello, World” application specifically for the iPhone/iPod Touch. By the end of this chapter, you’ll be familiar with:
15#
發(fā)表于 2025-3-24 04:01:38 | 只看該作者
Anne Corscadden Knox,Sheli O. SmithIn Chapter 3 we learned about the MVC pattern in the iOS and we built an application that uses multiple view controllers coupled with views that enabled us to have multiple screens. In this chapter, we’re going to explore that relationship a little deeper, which will help us understand how to effectively work with views in our applications.
16#
發(fā)表于 2025-3-24 09:38:41 | 只看該作者
https://doi.org/10.1007/978-3-030-99041-1The concept of a control in MonoTouch is a funny one. In Windows frameworks such as WPF or ASP.NET, there is an actual Control class that all controls are derived from. Not so in MonoTouch/CocoaTouch. There is, in fact, a UIControl class, but not all controls actually inherit from it; some inherit directly from UIVIew.
17#
發(fā)表于 2025-3-24 12:50:52 | 只看該作者
https://doi.org/10.1007/978-3-030-99041-1Building for iOS devices is very different from building traditional desktop or web applications. Users have come to expect a very specific set of interaction metaphors associated with their user experience on the devices. The iOS ships with a number of applications that utilize a common set of controls that users have become very familiar with.
18#
發(fā)表于 2025-3-24 15:23:05 | 只看該作者
Palgrave Studies in the History of ChildhoodIn the previous chapter, we looked at the standard controls in the CocoaTouch UIKit. In this chapter, we’re going to continue our journey through the UIKit control ecosystem and look at controls whose job it is to manage content, be it other views or controllers. Specifically, in this chapter we’re going to cover the following controls:
19#
發(fā)表于 2025-3-24 19:34:49 | 只看該作者
https://doi.org/10.1007/978-3-030-99041-1Tables are the workhorse control of iOS applications. In fact, it’s hard to find a nongame application that doesn’t use tables in some manner. And because they’re so customizable, you may not even know that you’re using a table!
20#
發(fā)表于 2025-3-25 03:10:18 | 只看該作者
Adrian-Mario Gellel,Michael T. BuchananIt’s hard to imagine a modern computing device that doesn’t allow you to run multiple applications at one time; however, up until v4.0 of the iOS for the iPhone and iPod Touch, and v4.2 for the iPad, you could only run one application at a time. Because of this, multitasking was one of the most aniticipated updates that have come out for the iOS.
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