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Titlebook: Designing Physical Interaction Platforms; Maximilian Perez Mengual Book 2023 The Editor(s) (if applicable) and The Author(s), under exclus

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發(fā)表于 2025-3-21 17:01:30 | 只看該作者 |倒序?yàn)g覽 |閱讀模式
書(shū)目名稱Designing Physical Interaction Platforms
編輯Maximilian Perez Mengual
視頻videohttp://file.papertrans.cn/269/268975/268975.mp4
叢書(shū)名稱Markt- und Unternehmensentwicklung Markets and Organisations
圖書(shū)封面Titlebook: Designing Physical Interaction Platforms;  Maximilian Perez Mengual Book 2023 The Editor(s) (if applicable) and The Author(s), under exclus
描述.Physical interaction platforms (PIPs) such as living labs, innovation labs or co-working spaces serve as environments for ideas, experiments, and collaborative innovation. They play a key role in value creation by orchestrating ecosystem actors and facilitating interaction, e.g. the exchange of goods, services, or social currency such as information. This book explores how PIPs can be systematically designed. It adopts a platform perspective, focusing on value creation for manifold actors as a fundamental element for the sustainable operation of a platform. Well-established insights from the design of digital platforms are taken as a foundation and adapted to the physical world. This analysis is compiled of 4 major studies, structured along the lifecycle of a PIP. The first study explores design dimensions of PIPs as a basis for a design process. The second study explores the design process of a PIP itself. The third study explores sustainable innovation of PIP during later stages of their lifecycle. The fourth study applies the findings and models from studies 1-3 in a PIP design process and evaluates them. This book addresses both scholars and practitioners alike. The models and
出版日期Book 2023
關(guān)鍵詞living lab; value creation; innovation; platform; retail; design; innovation lab
版次1
doihttps://doi.org/10.1007/978-3-658-41920-2
isbn_softcover978-3-658-41919-6
isbn_ebook978-3-658-41920-2Series ISSN 2945-879X Series E-ISSN 2945-8803
issn_series 2945-879X
copyrightThe Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Fachmedien Wies
The information of publication is updating

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沙發(fā)
發(fā)表于 2025-3-21 20:24:37 | 只看該作者
板凳
發(fā)表于 2025-3-22 04:21:55 | 只看該作者
Objectives and Structure the following three distinct streams of literature: (1) service-dominant logic (SDL) and interactive value creation, (2) (platform) business models, and (3) approaches to the systematic design of platforms. SDL and interactive value creation explain what actually happens in the PIP interactions and
地板
發(fā)表于 2025-3-22 05:53:28 | 只看該作者
Interaction as the Locus of Value Creationpter explains why interactions are the locus of value creation and, therefore, a crucial point of departure when designing PIPs. Chapter?6 introduces these theoretical perspectives, contributing to the conceptual understanding of this dissertation.
5#
發(fā)表于 2025-3-22 11:14:08 | 只看該作者
Designing Platformsganti (2017), platforms can be perceived not only as intermediaries in multi-sided markets but also as designed entities. To highlight this aspect of platforms, this chapter introduces systematic approaches and strategies to platform design.
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發(fā)表于 2025-3-22 13:00:45 | 只看該作者
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發(fā)表于 2025-3-22 23:31:12 | 只看該作者
The Taxonomy of Physical Interaction Platformsetter structure, the dimensions are grouped into the following categories: . and . In line with the principle of parsimony, some dimensions (marked with *) allow for the selection of multiple characteristics to reduce the taxonomy′s overall complexity.
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發(fā)表于 2025-3-23 01:56:18 | 只看該作者
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發(fā)表于 2025-3-23 09:12:55 | 只看該作者
Summary and Outlook-working spaces, makerspaces, and incubators. A total of five iterations were conducted, three of which were conceptual in nature based on a screening of the empirical field and systematic literature reviews, and two iterations were conducted on an empirical basis in the form of an expert workshop a
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