書(shū)目名稱(chēng) | Designing Boundary Objects for Virtual Collaboration |
編輯 | Marc Marheineke |
視頻video | http://file.papertrans.cn/269/268905/268905.mp4 |
概述 | Includes supplementary material: |
叢書(shū)名稱(chēng) | Markt- und Unternehmensentwicklung Markets and Organisations |
圖書(shū)封面 |  |
描述 | Marc Marheineke explores the phenomenon of boundary objects in the process of virtual collaboration. Virtual collaboration is an interactive act that connects jointly and voluntarily collaborating individuals that are electronically linked and he examines these communities from different perspectives. All communities are characterized by their aim to conduce to shared understanding through a purposeful use of boundary objects. These objects are artefacts that serve two or more community members to establish collaboration. This book shows in a design-oriented process how and when to use these boundary objects for virtual collaboration. |
出版日期 | Book 2016 |
關(guān)鍵詞 | Qualitative Forschung; Design Science Research; Innovationsmanagement; Knowledge Management; Collaborati |
版次 | 1 |
doi | https://doi.org/10.1007/978-3-658-15386-1 |
isbn_softcover | 978-3-658-15385-4 |
isbn_ebook | 978-3-658-15386-1Series ISSN 2945-879X Series E-ISSN 2945-8803 |
issn_series | 2945-879X |
copyright | Springer Fachmedien Wiesbaden 2016 |