書目名稱 | Curves and Surfaces for Computer Graphics | 編輯 | David Salomon | 視頻video | http://file.papertrans.cn/242/241558/241558.mp4 | 概述 | Contains sections on curves and surfaces by refinement and on sweep surfaces, many examples worked out in detail, gallery with colored images and Mathematica code listings.Has a website maintained and | 圖書封面 |  | 描述 | .Computer graphics is important in many areas including engineering design, architecture, education, and computer art and animation. This book examines a wide array of current methods used in creating real-looking objects in the computer, one of the main aims of computer graphics...Key features:..- Good foundational mathematical introduction to curves and surfaces; no advanced math required..- Topics organized by different interpolation/approximation techniques, each technique?providing useful information about curves and surfaces..- Exposition motivated by numerous examples and exercises sprinkled throughout, aiding the reader..- Includes a gallery of color images, Mathematica code listings, and sections on curves and surfaces by refinement and on sweep surfaces..- Web site maintained and updated by the author, providing readers with errata and auxiliary material..This engaging text is geared to a broad and general readership of computer science/architecture engineers using computer graphics to design objects, programmers for computer gamemakers, applied mathematicians, and students majoring in computer graphics and its applications. It may be used in a classroom setting or as a g | 出版日期 | Textbook 2006 | 關(guān)鍵詞 | Animation; Interpolation; Mathematica; architecture; computer; computer graphics; computer science | 版次 | 1 | doi | https://doi.org/10.1007/0-387-28452-4 | isbn_softcover | 978-1-4419-2023-2 | isbn_ebook | 978-0-387-28452-1 | copyright | Springer-Verlag New York 2006 |
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