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Titlebook: Creativity in Art, Design and Technology; Susan Liggett,Rae Earnshaw,Jill Townsley Book‘‘‘‘‘‘‘‘ 2023 The Author(s) 2023 Open Access.Creati

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發(fā)表于 2025-3-21 17:24:24 | 只看該作者 |倒序瀏覽 |閱讀模式
書目名稱Creativity in Art, Design and Technology
編輯Susan Liggett,Rae Earnshaw,Jill Townsley
視頻videohttp://file.papertrans.cn/240/239585/239585.mp4
概述This book is open access, which means that you have free and unlimited access.Illustrates how creativity and imagination can benefit design and implementation.Explains why data visualization artists c
叢書名稱Springer Series on Cultural Computing
圖書封面Titlebook: Creativity in Art, Design and Technology;  Susan Liggett,Rae Earnshaw,Jill Townsley Book‘‘‘‘‘‘‘‘ 2023 The Author(s) 2023 Open Access.Creati
描述This is an open access book..Creativity is a difficult concept, how can it best be defined, understood, applied, and practiced?? This book provides important answers to these questions...Technology can enable artists to be more creative.? Scientific and artistic thinking give us two complementary tools to understand the complexity of the world, with science reducing subjective experience to essential principles and art intensifying and expanding our experiences.? These examples also show how artists can push the boundaries of technology into exciting new realms that have not been explored before.?.The impact that art and art practice can have on culture, society, and social responsibility is explored in detail through examples and case studies.? In addition, the book presents how artists are creating and reflecting cultural and societal resonance in their work. Can other disciplines help artists to be morecreative?? All are part of an interrelated wider society and enables artists to develop artwork fit for highly interfaced and conceptually broad contemporary contexts.? This is illustrated with examples which show exciting and challenging results...Creativity in Art, Design and Te
出版日期Book‘‘‘‘‘‘‘‘ 2023
關鍵詞Open Access; Creative Practice; Artificial Intelligence; Cognitive Models; Design Thinking; Creative Augm
版次1
doihttps://doi.org/10.1007/978-3-031-24869-6
isbn_softcover978-3-031-24868-9
isbn_ebook978-3-031-24869-6Series ISSN 2195-9056 Series E-ISSN 2195-9064
issn_series 2195-9056
copyrightThe Author(s) 2023
The information of publication is updating

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Anwendung in der industriellen Praxis,. If the program is allowed to modify itself by taking in input from its own processes, then the rules may change as the program is running. This may be useful in some situations but not in others. The increasing use of artificial intelligence techniques in science, technology, and the arts is revie
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Digital Communication as a Creative Tool, creative and effective? Three Case Studies (European Projects) are included to illustrate how creativity can be enabled and stimulated in three kinds of collaborative virtual environments. Two further Case Studies are also included to illustrate how multimedia assets may be harnessed and made avail
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Artificial Intelligence and Creativity,. If the program is allowed to modify itself by taking in input from its own processes, then the rules may change as the program is running. This may be useful in some situations but not in others. The increasing use of artificial intelligence techniques in science, technology, and the arts is revie
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