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Titlebook: Creativity and Rationale; Enhancing Human Expe John M. Carroll Book 2013 Springer-Verlag London 2013 Collaborative Design Rationale.Creativ

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樓主: 強烈的愿望
31#
發(fā)表于 2025-3-26 21:55:20 | 只看該作者
32#
發(fā)表于 2025-3-27 03:58:51 | 只看該作者
33#
發(fā)表于 2025-3-27 05:44:53 | 只看該作者
Hans-Jürgen Warnecke,Michael Kempfmoting critical conversations among designers and other project participants. Critical conversations intertwine ideation and evaluation, using feedback about consequences of decisions to challenge designers to devise new ideas. Such conversations take two forms. The first is discussion involving fee
34#
發(fā)表于 2025-3-27 13:23:36 | 只看該作者
Hans-Jürgen Warnecke,Michael Kempfs, designers must manipulate forms and shapes and they must resort to visual reasoning to do so. Visual reasoning in designing is seen as the interplay between two modes of reasoning: embodiment and rationale, such that the one supports and continues the other in order to arrive at a result that is
35#
發(fā)表于 2025-3-27 16:59:45 | 只看該作者
Hans-Jürgen Warnecke,Michael Kempfs of creative practice where the interaction between human beings and digital systems is a central goal. A multi-dimensional model of creativity is introduced that provides a holistic framework for evaluating the actors and elements in creativity. The approach is informed by studies arising from pra
36#
發(fā)表于 2025-3-27 19:18:08 | 只看該作者
Hans-Jürgen Warnecke,Michael Kempfmework of cognitive affordances is introduced to discuss the merits and limitations of each representation. The chapter concludes by discussing how different representations might complement each other in creative scenario-based design.
37#
發(fā)表于 2025-3-27 22:53:10 | 只看該作者
Helmut Lehn,Magdalena Steiner,Hans Mohreuse are dismissed as too inhibiting to the creative process. In this chapter we argue for the reuse of rationale as a central activity in design, and explore how this can be used as part of the creative process. Specifically, we examine how claims, paired with representative images, can stimulate t
38#
發(fā)表于 2025-3-28 03:58:19 | 只看該作者
Helmut Lehn,Magdalena Steiner,Hans Mohr Ray McCall proposed an extension and generalization of Sch?n’s model that more easily allows for computer support. Building on the work of Sch?n and McCall, this chapter adopts an evolutionary perspective on the design process and proposes “predecessor artifacts” as a new concept for understanding
39#
發(fā)表于 2025-3-28 09:18:28 | 只看該作者
40#
發(fā)表于 2025-3-28 11:55:50 | 只看該作者
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