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Titlebook: Creativity and HCI: From Experience to Design in Education; Selected Contributio Paula Kotzé,William Wong,Paula Alexandra Silva Conference

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發(fā)表于 2025-3-21 16:24:59 | 只看該作者 |倒序瀏覽 |閱讀模式
書目名稱Creativity and HCI: From Experience to Design in Education
副標題Selected Contributio
編輯Paula Kotzé,William Wong,Paula Alexandra Silva
視頻videohttp://file.papertrans.cn/240/239564/239564.mp4
概述The papers in this volume were peer-reviewed and carefully selected.Much information in this series is published in advance of journal publication.The contributors in this volume are world-renowned ex
叢書名稱IFIP Advances in Information and Communication Technology
圖書封面Titlebook: Creativity and HCI: From Experience to Design in Education; Selected Contributio Paula Kotzé,William Wong,Paula Alexandra Silva Conference
描述International Federation for Information Processing The IFIP series publishes state-of-the-art results in the sciences and technologies of information and communication. The scope of the series includes: foundations of computer science; software theory and practice; education; computer applications in technology; communication systems; systems modeling and optimization; information systems; computers and society; computer systems technology; security and protection in information processing systems; artificial intelligence; and human-computer interaction. Proceedings and post-proceedings of refereed international conferences in computer science and interdisciplinary fields are featured. These results often precede journal publication and represent the most current research. The principal aim of the IFIP series is to encourage education and the dissemination and exchange of information about all aspects of computing. For more information about the 300 other books in the IFIP series, please visit www.springer.com.
出版日期Conference proceedings 2009
關鍵詞Creativity and HCI; Design; Education; HCIEd 2007; IFIP TC 13; Usability; computer science; human-computer
版次1
doihttps://doi.org/10.1007/978-0-387-89022-7
isbn_softcover978-1-4419-4704-8
isbn_ebook978-0-387-89022-7Series ISSN 1868-4238 Series E-ISSN 1868-422X
issn_series 1868-4238
copyrightSpringer-Verlag US 2009
The information of publication is updating

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發(fā)表于 2025-3-21 23:28:26 | 只看該作者
Water Resources Engineering Risk Assessmenty into bedrooms and television sets, mobile phones and smart cards … They even talk to us in our cars and turn on the tap in the bathroom. Users have now even discovered that third part of the ISO mantra, but having done so are never satisfied and expect to enjoy using these things and even have fun
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地板
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發(fā)表于 2025-3-22 09:55:53 | 只看該作者
Preface - Creativity and HCI: From Experience to Design in Education,y into bedrooms and television sets, mobile phones and smart cards … They even talk to us in our cars and turn on the tap in the bathroom. Users have now even discovered that third part of the ISO mantra, but having done so are never satisfied and expect to enjoy using these things and even have fun
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發(fā)表于 2025-3-22 15:30:52 | 只看該作者
Embedding a Design Studio Course in a Conventional Computer Science Program,design within these domains. They are given substantial freedom to design projects within these domains. They are required to sketch out their ideas and publicly show these sketches to other classmates for critique. Idea exchange is encouraged, where classmates can use parts of each other‘s ideas in
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發(fā)表于 2025-3-22 22:26:54 | 只看該作者
Water Resources Engineering Risk Assessmenty design. As we looked in more detail there were interface guidelines and platform toolkits. Then, to evaluate we had heuristics (only five users needed, good for student groups), cognitive walkthroughs and formal experiments. Above all, we all knew our ISO mantra efficiency and effectiveness… and w
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發(fā)表于 2025-3-23 01:53:42 | 只看該作者
https://doi.org/10.1007/978-3-642-77181-1ed to the theme of HCIEd 2007 —Creativity: Experiencing to Educate and Design. The paper discusses the lessons leant around four key questions: nature vs. nurture: can creative invention be taught; what tools and methods are there to help students learn to develop creative solutions; how do we train
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