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Titlebook: Cooperative Design, Visualization, and Engineering; 19th International C Yuhua Luo Conference proceedings 2022 The Editor(s) (if applicable

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樓主: choleric
51#
發(fā)表于 2025-3-30 09:44:45 | 只看該作者
Stress im internationalen Vergleichthe study team. In this paper we present a visualisation of the total launch mass and the mass breakdown by subsystem for one space mission design study as well as a comparative statistic of a subset of Concurrent Engineering studies from the CEF archive.
52#
發(fā)表于 2025-3-30 14:57:46 | 只看該作者
53#
發(fā)表于 2025-3-30 16:59:52 | 只看該作者
Das Verbot unlauteren Wettbewerbso add more information toward the conclusion of the complete story. Testing Catcher showed the game can improve systematic thinking skills by 40% and media learning by 64%. By choosing MR technology players can connect directly with the game system. This allows them to effectively learn while having safe fun without being bored.
54#
發(fā)表于 2025-3-30 22:34:41 | 只看該作者
55#
發(fā)表于 2025-3-31 02:23:06 | 只看該作者
56#
發(fā)表于 2025-3-31 05:24:11 | 只看該作者
57#
發(fā)表于 2025-3-31 11:13:32 | 只看該作者
Visual Analytics Approach for Crane Anomaly Detection Based on Digital Twin,us based on digital twin as the architecture, visual analytics process as the mainline, and anomaly detection algorithms as the basis. In addition, anomaly reasoning is implemented by the expert system. Finally, the accuracy and effectiveness of the method proposed in this paper were confirmed by the contrast experiment.
58#
發(fā)表于 2025-3-31 16:25:18 | 只看該作者
59#
發(fā)表于 2025-3-31 20:25:27 | 只看該作者
60#
發(fā)表于 2025-3-31 23:08:02 | 只看該作者
A Game to Promote Safe Use of Online Media with Mixed Reality Technology,o add more information toward the conclusion of the complete story. Testing Catcher showed the game can improve systematic thinking skills by 40% and media learning by 64%. By choosing MR technology players can connect directly with the game system. This allows them to effectively learn while having safe fun without being bored.
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