書目名稱 | Confluence of Computer Vision and Computer Graphics |
編輯 | Ale? Leonardis (Associate Professor of computer an |
視頻video | http://file.papertrans.cn/236/235395/235395.mp4 |
叢書名稱 | NATO Science Partnership Subseries: 3 |
圖書封面 |  |
描述 | A collection of original contributions by researchers who workat the forefront of a new field, lying at the intersection of computervision and computer graphics. Several original approaches arepresented to the integration of computer vision and graphicstechniques to aid in the realistic modelling of objects and scenes,interactive computer graphics, augmented reality, and virtual studios.Numerous applications are also discussed, including urban andarchaeological site modelling, modelling dressed humans, medicalvisualisation, figure and facial animation, real-time 3D teleimmersiontelecollaboration, augmented reality as a new user interface concept,and augmented reality in the understanding of underwater scenes. |
出版日期 | Book 2000 |
關(guān)鍵詞 | 3D; Augmented Reality; Stereo; animation; computer graphics; computer vision; robot; visualization |
版次 | 1 |
doi | https://doi.org/10.1007/978-94-011-4321-9 |
isbn_softcover | 978-0-7923-6612-6 |
isbn_ebook | 978-94-011-4321-9Series ISSN 1388-6576 |
issn_series | 1388-6576 |
copyright | Springer Science+Business Media Dordrecht 2000 |