書目名稱 | Computers and Games |
副標題 | International Confer |
編輯 | Cameron Browne,Akihiro Kishimoto,Jonathan Schaeffe |
視頻video | http://file.papertrans.cn/235/234648/234648.mp4 |
叢書名稱 | Lecture Notes in Computer Science |
圖書封面 |  |
描述 | This book constitutes the refereed proceedings of the International Conference?on?Computers and Games, CG 2022,?held virtually, during?November 22–24, 2022..The 15?full papers included in this book were carefully reviewed and?selected from 23 submissions. They were organized in topical sections as follows:??classic games, multi-player and multi-action games, solving games, measuring games, decision making in games and puzzles.. |
出版日期 | Conference proceedings 2023 |
關鍵詞 | agent based; algorithms; communication; machine learning; neutral networks; algorithm analysis and proble |
版次 | 1 |
doi | https://doi.org/10.1007/978-3-031-34017-8 |
isbn_softcover | 978-3-031-34016-1 |
isbn_ebook | 978-3-031-34017-8Series ISSN 0302-9743 Series E-ISSN 1611-3349 |
issn_series | 0302-9743 |
copyright | The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerl |