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Titlebook: Computer Vision, Imaging and Computer Graphics - Theory and Applications; International Joint Gabriela Csurka,Martin Kraus,José Braz Confe

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發(fā)表于 2025-3-21 19:29:01 | 只看該作者 |倒序瀏覽 |閱讀模式
書目名稱Computer Vision, Imaging and Computer Graphics - Theory and Applications
副標題International Joint
編輯Gabriela Csurka,Martin Kraus,José Braz
視頻videohttp://file.papertrans.cn/235/234316/234316.mp4
概述Fast-track conference proceedings.State-of-the-art research.Up-to-date results
叢書名稱Communications in Computer and Information Science
圖書封面Titlebook: Computer Vision, Imaging and Computer Graphics - Theory and Applications; International Joint  Gabriela Csurka,Martin Kraus,José Braz Confe
描述This book constitutes the refereed proceedings of the International Conference, VISIGRAPP 2012, the Joint Conference on Computer Vision Theory and Applications (VISAPP), on Computer Graphics Theory and Applications (GRAPP), and on Information Visualization Theory and Applications (IVAPP), held in Rome, Italy, in February 2012. The 28 revised full papers presented together with one invited paper were carefully reviewed and selected from 483 submissions. The papers are organized in topical sections on computer graphics theory and applications; information visualization theory and applications; computer vision theory and applications.
出版日期Conference proceedings 2013
關鍵詞3D modeling; image analysis; image segmentation; information design; object tracking
版次1
doihttps://doi.org/10.1007/978-3-642-38241-3
isbn_softcover978-3-642-38240-6
isbn_ebook978-3-642-38241-3Series ISSN 1865-0929 Series E-ISSN 1865-0937
issn_series 1865-0929
copyrightSpringer-Verlag Berlin Heidelberg 2013
The information of publication is updating

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Fast Realistic Modelling of Muscle Fibresce mesh. The method is based on an iterative, slice-by-slice, morphing of predefined fibres template into the muscle volume. Our experiments with muscles of thighs and pelvis show that in most cases, the method produces realistic fibres. For some muscles, especially, those with large attachment area
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Patchwork Terrains: Multi-resolution Representation from Arbitrary Overlapping Grids with Dynamic Upampled, freely overlapping grids, with arbitrary spacing and orientation. A multi-resolution model is built and updated dynamically off-line from such grids, which can be queried on-line to obtain a suitable collection of patches to cover a given domain with a given, possibly view-dependent, level o
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Visualization of Long Scenes from Dense Image Sequences Using Perspective Composition different perspectives, including both original and novel perspectives. The latter are rendered using our perspective synthesis algorithm, which employs geometrical information to eliminate the sampling error distortion caused by depth parallax of non-planar scenes. Our approach for creating multi-
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Distance-Aware Bimanual Interaction for Large High-Resolution Displaysup range. This enables the user to interact with displayed content at various distances. In this paper we introduce bimanual interaction techniques that enable users to manipulate virtual content with the suitable accuracy. The . technique differentiates between the manipulation tasks while the . te
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Visual Simulation of Magnetic Fluid Using a Procedural Approach for Spikes Shape allow them to generate ‘spike-like’ shapes along a magnetic field. However, the spike shapes could not be reproduced by using the simulation method in the field of magnetic fluids. The spikes are difficult to simulate using fully physical-based methods. Therefore, we propose a visual simulation met
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