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Titlebook: Computer Vision in Human-Computer Interaction; ICCV 2005 Workshop o Nicu Sebe,Michael Lew,Thomas S. Huang Conference proceedings 2005 Sprin

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樓主: Inveigle
41#
發(fā)表于 2025-3-28 16:22:14 | 只看該作者
Fundamentals of Radio Reception,ure-based tracking algorithm. The direction is used as the scroll direction in the application, and the magnitude is used to set the zoom level. The camera is treated as a pointing device and zoom level control in applications. Our approach generates mouse events, so any application that is mouse-driven can make use of this technique.
42#
發(fā)表于 2025-3-28 20:32:47 | 只看該作者
Design of Air Quality Monitoring Networksn a round tabletop display system. Three layouts are explored on our augmented table system: sequential layout, classification layout, and spiral layout. Users can search and find files by virtually rotating the circular display using a ”hands-on” technique.
43#
發(fā)表于 2025-3-29 00:44:38 | 只看該作者
44#
發(fā)表于 2025-3-29 04:03:26 | 只看該作者
Mobile Camera-Based User Interactionure-based tracking algorithm. The direction is used as the scroll direction in the application, and the magnitude is used to set the zoom level. The camera is treated as a pointing device and zoom level control in applications. Our approach generates mouse events, so any application that is mouse-driven can make use of this technique.
45#
發(fā)表于 2025-3-29 10:04:35 | 只看該作者
46#
發(fā)表于 2025-3-29 14:01:45 | 只看該作者
Topographic Feature Mapping for Head Pose Estimation with Application to Facial Gesture Interfacesithm, IsoScale, which combines the best aspects of some of the other methods. The efficacy of the proposed approach is illustrated both on a view- and illumination-varied face database, and in a real-world human-computer interface application, as head pose based facial-gesture interface for automatic wheelchair navigation.
47#
發(fā)表于 2025-3-29 17:17:36 | 只看該作者
Fundamentals of Radio Reception,the system adaptive and accessible to non-expert users. The minimal hardware requirements are two web-cams and a computer. The paper will describe how the user is observed (head, eye, hand and finger detection, gesture recognition), the 3D geometry involved, and the calibration steps necessary to set up the system.
48#
發(fā)表于 2025-3-29 20:12:14 | 只看該作者
49#
發(fā)表于 2025-3-30 02:23:24 | 只看該作者
Conference proceedings 2005otion tracking, etc. In order for HCI systems to interact seamlessly with people, they need to understand their environment through vision and auditory input. Mo- over, HCI systems should learn how to adaptively respond depending on the situation. The goal of this workshop was to bring together rese
50#
發(fā)表于 2025-3-30 05:31:03 | 只看該作者
https://doi.org/10.1007/11573425Augmented Reality; Computer Vision; action recognition; biometrics; body tracking; face recognition; facia
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