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Titlebook: Computer Simulations of Space Societies; William Sims Bainbridge Book 2018 Springer International Publishing AG, part of Springer Nature 2

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書目名稱Computer Simulations of Space Societies
編輯William Sims Bainbridge
視頻videohttp://file.papertrans.cn/234/233930/233930.mp4
概述Assesses the social challenges facing colonization of the solar system and beyond.Gathers a stunning collection of hypotheses and innovations for academics and technology leaders.Offers deep insights
叢書名稱Space and Society
圖書封面Titlebook: Computer Simulations of Space Societies;  William Sims Bainbridge Book 2018 Springer International Publishing AG, part of Springer Nature 2
描述At the intersection of astronautics, computer science, and social science, this book introduces the challenges and insights associated with computer simulation of human society in outer space, and of the dynamics of terrestrial enthusiasm for space exploration. Never before have so many dynamic representations of space-related social systems existed, some deeply analyzing the logical implications of social-scientific theories, and others open for experience by the general public as computer-generated virtual worlds. Fascinating software ranges from multi-agent artificial intelligence models of civilization, to space-oriented massively multiplayer online games, to educational programs suitable for schools or even for the world‘s space exploration agencies. At the present time, when actual forays by humans into space are scarce, computer simulations of space societies are an excellent way to prepare for a renaissance of exploration beyond the bounds of Earth.
出版日期Book 2018
關(guān)鍵詞simulation of societies; spaceflight and society; social aspects of interstellar travel; artificial int
版次1
doihttps://doi.org/10.1007/978-3-319-90560-0
isbn_softcover978-3-030-08042-6
isbn_ebook978-3-319-90560-0Series ISSN 2199-3882 Series E-ISSN 2199-3890
issn_series 2199-3882
copyrightSpringer International Publishing AG, part of Springer Nature 2018
The information of publication is updating

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The Conservatives under David Cameronal simulations, this chapter presents the logic and outcomes of a series of computer programs written by the author that model stages in the colonization of Mars. In contrast to the massive simulations explored in the later chapters of this book, each program is simple, reflecting a coherent concept
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The Conservatives under David Cameronnce may be very rare in the cosmos, or interstellar travel is technically too difficult, or some as-yet undiscovered socio-cultural factor is at work. Based on computer simulation research originally done for the British Interplanetary Society, this chapter suggests that cultural drift may be respon
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Neural Architecture and the Market Calculus and therefore distant. Two innovative computer games offer complex simulations of colonies around far stars in our own galaxy, and one high-quality game even in the Andromeda galaxy. . models socio-political interaction after the disintegration of a corporate-controlled colony on the planet Rubi-Ka
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