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Titlebook: Computer Science - Theory and Applications; Third International Edward A. Hirsch,Alexander A. Razborov,Anatol Slis Conference proceedings

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書目名稱Computer Science - Theory and Applications
副標(biāo)題Third International
編輯Edward A. Hirsch,Alexander A. Razborov,Anatol Slis
視頻videohttp://file.papertrans.cn/234/233815/233815.mp4
叢書名稱Lecture Notes in Computer Science
圖書封面Titlebook: Computer Science - Theory and Applications; Third International  Edward A. Hirsch,Alexander A. Razborov,Anatol Slis Conference proceedings
描述This book constitutes the refereed proceedings of the Third International Computer Science Symposium in Russia, CSR 2008, held in Moscow, Russia, June 7-12, 2008. The 33 revised papers presented together with 5 invited papers and one opening lecture were carefully reviewed and selected from 103 submissions. All major areas in computer science are addressed. The theory track deals with algorithms, protocols, and data structures; complexity and cryptography; formal languages, automata and their applications to computer science; computational models and concepts; proof theory and applications of logic to computer science. The application part comprises programming and languages; computer architecture and hardware design; symbolic computing and numerical applications; application software; artificial intelligence and robotics.
出版日期Conference proceedings 2008
關(guān)鍵詞Automat; Hardware; algorithms; artificial intelligence; automata; complexity; computer architecture; comput
版次1
doihttps://doi.org/10.1007/978-3-540-79709-8
isbn_softcover978-3-540-79708-1
isbn_ebook978-3-540-79709-8Series ISSN 0302-9743 Series E-ISSN 1611-3349
issn_series 0302-9743
copyrightSpringer-Verlag Berlin Heidelberg 2008
The information of publication is updating

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Twelve Problems in Proof Complexitymputational complexity, the goals are different. In proof complexity we are studying the question . There are various ways how one can measure the . of a theorem. We may ask what is . of the theorem in a given formal system. Thus the complexity is the size of proofs. This corresponds to questions in
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Simple Stochastic Games, Mean Payoff Games, Parity Gameson finite graphs. The best known algorithms for the solution of these games run in subexponential time and it is a major open problem whether they can be solved in polynomial time. In the talk, I plan to define these games, describe what is known about them and present many intriguing open problems.
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A Logspace Algorithm for Partial 2-Tree Canonizationsteps: (a) We exploit the “tree of cycles” property of biconnected partial 2-trees to canonize them in logspace. (b) We analyze Lindell’s tree canonization algorithm and show that canonizing general partial 2-trees is also in logspace, using the algorithm to canonize biconnected partial 2-trees.
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