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Titlebook: Computer Music Instruments II; Realtime and Object- Victor Lazzarini Textbook 2019 Springer Nature Switzerland AG 2019 Computer Music.Elect

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發(fā)表于 2025-3-21 16:32:25 | 只看該作者 |倒序?yàn)g覽 |閱讀模式
書目名稱Computer Music Instruments II
副標(biāo)題Realtime and Object-
編輯Victor Lazzarini
視頻videohttp://file.papertrans.cn/234/233627/233627.mp4
概述Suitable for advanced undergraduate and postgraduate students in music and signal processing, and for practitioners and researchers.Demonstrates how the object-oriented programming paradigm is useful
圖書封面Titlebook: Computer Music Instruments II; Realtime and Object- Victor Lazzarini Textbook 2019 Springer Nature Switzerland AG 2019 Computer Music.Elect
描述.This book is divided into two parts. The chapters in Part I offer a comprehensive introduction to the C language and to fundamental programming concepts, followed by an explanation of realtime audio programming, including audio synthesis and processing. The chapters in Part II demonstrate how the object-oriented programming paradigm is useful in the modelling of computer music instruments, each chapter shows a set of instrument components that are paired with key C++ programming concepts. Ultimately the author discusses the development of a fully-fledged object-oriented library. ..Together with its companion volume, .Computer Music Instruments: Foundations, Design and Development., this book provides a comprehensive treatment of computational instruments for sound and music. It is suitable for advanced undergraduate and postgraduate students in music and signal processing, and for practitioners and researchers. Some understanding of acoustics and electronic music would be helpful to understand some applications, but it‘s not strictly necessary to have prior knowledge of audio DSP or programming, while C / C++ programmers with no experience of audio may be able to start reading the
出版日期Textbook 2019
關(guān)鍵詞Computer Music; Electronic Music; Music Programming; C Programming; MIDI; C++ Programming; Composition; Aud
版次1
doihttps://doi.org/10.1007/978-3-030-13712-0
isbn_ebook978-3-030-13712-0
copyrightSpringer Nature Switzerland AG 2019
The information of publication is updating

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Technologietransfer im Kartellrechthich will provide the most generic methods of getting data in and out of programs. In addition, we also explore other methods of single character input and output, and string output. With the ideas presented in this and the previous chapter, we are able to start writing our first straight-line progr
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Technologietransfer im Kartellrechtintroduce the more advanced topic of memory addresses and pointer variables, showing how they relate to arrays. Finally, strings are presented as a special kind of character array. The chapter concludes by exploring ways of manipulating string variables.
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Technologietransfer im Kartellrechtg, and call semantics are presented first. This is followed by a discussion of the principle of recursion. The paradigm of modular programming as implemented in C is discussed. The standard C library is introduced, allowing us to develop a sine wave synthesis program. Finally, we develop an ASCII-ba
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Create Innovative Portfolio Alternatives,ns. After an introduction to the main signal processing aspects of filters, we explore the implementation of first-, second-, and fourth-order filters. From the programming side, we introduce the concept of templates, which offer compile-time support for polymorphism. This leads into a discussion of
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