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Titlebook: Computer Games As Landscape Art; Peter Nelson Book 2023 The Editor(s) (if applicable) and The Author(s), under exclusive license to Spring

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31#
發(fā)表于 2025-3-26 21:47:07 | 只看該作者
Teacher Education Policy in Chinaube transformed video art into a mainstream practice, . transformed modding into a mainstream style of play, revealing the memefied swamp of Web 2.0, an unorthodox architectural studio and an encrypted landscape for private communication.
32#
發(fā)表于 2025-3-27 03:19:36 | 只看該作者
Introduction, would be a good place to start. This book extends this art historical line of thinking to computer games, which find themselves at the centre of academic and popular debates around technology, culture, and society, and provides an in-depth analysis of ., and the Valve Source Engine, alongside other games.
33#
發(fā)表于 2025-3-27 05:49:14 | 只看該作者
34#
發(fā)表于 2025-3-27 10:20:35 | 只看該作者
35#
發(fā)表于 2025-3-27 14:16:53 | 只看該作者
36#
發(fā)表于 2025-3-27 19:50:57 | 只看該作者
Autosave: Redoubt,rical abstractions of game engines. In reconstructing Hong Kong’s Shing Mun Redoubt, we explored the limits of the Valve Source Engine, the abstractions of game sound and lighting, and the idea that all first-person 3D worlds are just shooting games with the gun removed.
37#
發(fā)表于 2025-3-28 01:56:35 | 只看該作者
: The Computer Game Becomes Photoshop,ube transformed video art into a mainstream practice, . transformed modding into a mainstream style of play, revealing the memefied swamp of Web 2.0, an unorthodox architectural studio and an encrypted landscape for private communication.
38#
發(fā)表于 2025-3-28 05:27:51 | 只看該作者
h the environment is changing, and we are expressing this th.This book proposes that computer games are the paradigmatic form of contemporary landscape and offers a synthesis of art history, geography, game studies and play. Like paint on canvas, the game engine is taken as the underlying medium, an
39#
發(fā)表于 2025-3-28 07:22:07 | 只看該作者
40#
發(fā)表于 2025-3-28 11:37:43 | 只看該作者
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