書目名稱 | Computer Games |
副標(biāo)題 | 7th Workshop, CGW 20 |
編輯 | Tristan Cazenave,Abdallah Saffidine,Nathan Sturtev |
視頻video | http://file.papertrans.cn/234/233548/233548.mp4 |
叢書名稱 | Communications in Computer and Information Science |
圖書封面 |  |
描述 | This book constitutes revised selected papers from the 7th Workshop on Computer Games, CGW 2018, held in conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018 in Stockholm, Sweden, in July 2018..The 8 full papers presented in this volume were carefully reviewed and selected from 15 submissions. They cover a wide range of topics related to video games; general game playing.- machine learning and Monte Carlo tree search.. |
出版日期 | Conference proceedings 2019 |
關(guān)鍵詞 | artificial intelligence; computer games; image reconstruction; interactive computer graphics; learning a |
版次 | 1 |
doi | https://doi.org/10.1007/978-3-030-24337-1 |
isbn_softcover | 978-3-030-24336-4 |
isbn_ebook | 978-3-030-24337-1Series ISSN 1865-0929 Series E-ISSN 1865-0937 |
issn_series | 1865-0929 |
copyright | Springer Nature Switzerland AG 2019 |