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Titlebook: Computer Chess Compendium; David Levy Book 1988 David Levy 1988 Processing.chess.complexity.computer.computer science.control.controlling.

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樓主: Considerate
11#
發(fā)表于 2025-3-23 12:59:27 | 只看該作者
The Heuristic Search and The Game of Chess. A Study of Quiescence, Sacrifices, and Plan Oriented Plaheuristic search. It is not that the application of the heuristic search can by itself solve the problems at the heart of computer chess, but that representing these problems within the formalism of the heuristic search will further their common solution. A separate search heuristic is proposed that
12#
發(fā)表于 2025-3-23 14:07:57 | 只看該作者
13#
發(fā)表于 2025-3-23 21:25:20 | 只看該作者
Choosing Viewpoints and Features,ing computable; (2) The computer shall be so fast that it does not matter how complicated the way is; and (3) Man shall be so intelligent that he will be able to discern the way and instruct the computer.
14#
發(fā)表于 2025-3-23 22:41:57 | 只看該作者
https://doi.org/10.1007/978-1-4757-1968-0Processing; chess; complexity; computer; computer science; control; controlling; programming; robot; technolo
15#
發(fā)表于 2025-3-24 04:35:06 | 只看該作者
Programming a Computer for Playing Chesso play chess. Although perhaps of no practical importance, the question is of theoretical interest, and it is hoped that a satisfactory solution of this problem will act as a wedge in attacking other problems of a similar nature and of greater significance. Some possibilities in this direction are:-
16#
發(fā)表于 2025-3-24 07:22:34 | 只看該作者
17#
發(fā)表于 2025-3-24 13:34:41 | 只看該作者
http://image.papertrans.cn/c/image/233521.jpg
18#
發(fā)表于 2025-3-24 17:23:35 | 只看該作者
N. P. Sudharshana,Lina MukhopadhyayWhen one is asked, “Could one make a machine to play chess?” there are several possible meanings which might be given to the words. Here are a few-.To these we may add two further questions, unconnected with chess, which are likely to be on the tip of the reader’s tongue.
19#
發(fā)表于 2025-3-24 21:17:05 | 只看該作者
Task-space Separation PrincipleSince mid-November 1966 a chess program has been under development at the Artificial Intelligence Laboratory of Project . at .. This paper describes the state of the program as of August 1967 and gives some of the details of the heuristics and algorithms employed.
20#
發(fā)表于 2025-3-25 02:23:34 | 只看該作者
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