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Titlebook: Computer Animation ’90; Nadia Magnenat-Thalmann,Daniel Thalmann Conference proceedings 1990 Springer-Verlag Tokyo 1990 animation.artificia

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樓主: 弄碎
41#
發(fā)表于 2025-3-28 17:35:56 | 只看該作者
Tables of Neutron Resonance Parameterser describes an interactive network approach for defining these rules. Objects are given sensors and effectors (motors), and the user interactively designs a mapping between them using nodes and connections.
42#
發(fā)表于 2025-3-28 19:13:12 | 只看該作者
Tables of Neutron Resonance Parameterse model is based on a simple kinematic approach designed to keep the intrinsic dynamic characteristics of the experimental model. Such an approach also allows a personification of the walking action in an interactive real-time context in most cases.
43#
發(fā)表于 2025-3-29 02:56:49 | 只看該作者
Human Free-Walking Model for a Real-Time Interactive Design of Gaitse model is based on a simple kinematic approach designed to keep the intrinsic dynamic characteristics of the experimental model. Such an approach also allows a personification of the walking action in an interactive real-time context in most cases.
44#
發(fā)表于 2025-3-29 03:32:08 | 只看該作者
45#
發(fā)表于 2025-3-29 08:48:30 | 只看該作者
46#
發(fā)表于 2025-3-29 13:30:12 | 只看該作者
Behavioral Animation Using an Interactive Networker describes an interactive network approach for defining these rules. Objects are given sensors and effectors (motors), and the user interactively designs a mapping between them using nodes and connections.
47#
發(fā)表于 2025-3-29 15:52:34 | 只看該作者
Tables of Neutron Resonance Parametersescribe with some detail the traditional pinscreen technique, the way it is operated and related difficulties. The proposed computer model will be described. Finally we analise possibilities and problems of the method when compared with the traditional method.
48#
發(fā)表于 2025-3-29 23:09:49 | 只看該作者
Computer Pinscreen Simulationescribe with some detail the traditional pinscreen technique, the way it is operated and related difficulties. The proposed computer model will be described. Finally we analise possibilities and problems of the method when compared with the traditional method.
49#
發(fā)表于 2025-3-29 23:58:54 | 只看該作者
Animation of the Development of Multicellular Structurese determined using a simulated developmental process, expressed by the formalism of map L-systems. The cell shapes result from mechanical cell interactions. Two types of forces are considered: the osmotic pressure and the tension of cell walls. The animation consists of periods of continuous growth
50#
發(fā)表于 2025-3-30 07:37:30 | 只看該作者
Computer-Animated Chemical Modelsortant, as it allows one to perform realistic simulations of the properties of gases, liquids and solids. In this context, we report in the present paper two applications dealing with the construction and representation of computer-animated chemical models simulating the following processes: (i) the
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