找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問微社區(qū)

打印 上一主題 下一主題

Titlebook: Computer Animation and Simulation ’99; Proceedings of the E Nadia Magnenat-Thalmann,Daniel Thalmann Conference proceedings 1999 Springer-Ve

[復(fù)制鏈接]
樓主: Hallucination
11#
發(fā)表于 2025-3-23 13:11:13 | 只看該作者
Requirements for an Architecture for Embodied Conversational Characters conversational character. We argue that the three primary design drivers are real-time multithreaded entrainment, processing of both interactional and propositional information, and an approach based on a functional understanding of human face-to-face conversation. We then present an architecture w
12#
發(fā)表于 2025-3-23 14:23:18 | 只看該作者
Details and Implementation Issues of Animating Brachiation to facilitate the process of generating brachiation sequences with appropriate automaticity and also provide the animator with adequate controllability. A hybrid system based on an integration of three control modules of different levels is developed. The low-level control module, namely forward dy
13#
發(fā)表于 2025-3-23 19:28:29 | 只看該作者
14#
發(fā)表于 2025-3-24 01:15:58 | 只看該作者
15#
發(fā)表于 2025-3-24 02:57:21 | 只看該作者
Computer Animation and Simulation ’99978-3-7091-6423-5Series ISSN 0946-2767
16#
發(fā)表于 2025-3-24 06:45:38 | 只看該作者
17#
發(fā)表于 2025-3-24 11:32:53 | 只看該作者
https://doi.org/10.1007/978-3-7091-6423-5Animation; Computergraphik; Simulation; computer animation; computer graphics / Computeranimation; model;
18#
發(fā)表于 2025-3-24 16:01:15 | 只看該作者
978-3-211-83392-6Springer-Verlag Wien 1999
19#
發(fā)表于 2025-3-24 19:02:30 | 只看該作者
Guiding and Interacting with Virtual Crowds to model and generate virtual crowds with various degrees of autonomy. In addition, a Client/Server architecture is discussed in order to provide interface to guide and communicate with virtual crowds.
20#
發(fā)表于 2025-3-25 02:11:20 | 只看該作者
Conference proceedings 1999ive approaches to Modelling Human Motion, Models of Collision Detection and Perception, Facial Animation and Communication, Specific Animation Models, Realistic Rendering for Animation, and Behavioral Animation.
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點(diǎn)評(píng) 投稿經(jīng)驗(yàn)總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機(jī)版|小黑屋| 派博傳思國(guó)際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-9 20:09
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
高碑店市| 德州市| 胶州市| 民丰县| 丘北县| 兴山县| 冷水江市| 驻马店市| 玉林市| 开平市| 肇东市| 岐山县| 株洲市| 鹤岗市| 格尔木市| 嘉鱼县| 兴城市| 安龙县| 江西省| 隆昌县| 佛学| 青阳县| 白银市| 郯城县| 绍兴县| 义乌市| 武安市| 庆云县| 沂源县| 集贤县| 满城县| 庄河市| 巴彦县| 洪泽县| 葫芦岛市| 黄大仙区| 麻栗坡县| 洛扎县| 浙江省| 蓬溪县| 祁阳县|