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Titlebook: Children, Media and Playground Cultures; Ethnographic Studies Rebekah Willett,Chris Richards,Julia C. Bishop Book 2013 Palgrave Macmillan,

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發(fā)表于 2025-3-21 20:10:02 | 只看該作者 |倒序瀏覽 |閱讀模式
書目名稱Children, Media and Playground Cultures
副標題Ethnographic Studies
編輯Rebekah Willett,Chris Richards,Julia C. Bishop
視頻videohttp://file.papertrans.cn/226/225234/225234.mp4
叢書名稱Studies in Childhood and Youth
圖書封面Titlebook: Children, Media and Playground Cultures; Ethnographic Studies Rebekah Willett,Chris Richards,Julia C. Bishop Book 2013 Palgrave Macmillan,
描述Drawing on ethnographic accounts of children‘s media-referenced play, this book explores children‘s engagement with media cultures and playground experiences, analyzing a range of issues such as learning, fantasy, communication and identity.
出版日期Book 2013
關(guān)鍵詞children; communication; Computer; computer game; computer games; Framing; identity; learning; media; media c
版次1
doihttps://doi.org/10.1057/9781137318077
isbn_softcover978-1-349-34023-1
isbn_ebook978-1-137-31807-7Series ISSN 2731-6467 Series E-ISSN 2731-6475
issn_series 2731-6467
copyrightPalgrave Macmillan, a division of Macmillan Publishers Limited 2013
The information of publication is updating

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Conclusion: Forms, Functions and the Ethnographic Challenge,ethodologies. The first part, therefore, will return to questions and theories posed in the introductory chapter, and trace how these have been addressed through the book. The second section will explore the diversity of methodologies employed and the relationship between them, focusing on the question of ethnography in particular.
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Runmin Cong,Hao Chen,Hongyuan Zhu,Huazhu Fuxt of the cultures and practices of childhood. Given the focus of the project on children’s playground activities, the project drew on the particular cultural knowledge of the key participants — children themselves. A central tenet of the methodological approach was that children should be engaged a
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Jingyu Yang,Zhongyu Jiang,Xinchen Ye,Kun Lis of particular play events. School playgrounds are sites where the number of fast moving, disparate and often opaque activities unfolding simultaneously can significantly challenge the intention to observe, record and classify. Those adults who are most familiar with school playgrounds, the teachin
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Commodity RGB-D Sensors: Data Acquisitionbut also with other modes of communication, especially sight, gesture and touch, in musical play. There has long been recognition that music’s essentially sonic nature is closely allied to speech, gesture and movement (Tagg, 2002) and there is a growing literature on music and gesture as well as mus
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3D Reconstruction from RGB-D Dataonnection, of course, though a little more recent work has begun to touch on it. Curtis, for example, notes how the narratives and structures of specific computer games were beginning to appear in boys’ imaginative play; and how these games form part of the shared ‘lore’ which migrates across and be
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https://doi.org/10.1007/978-3-322-95504-3s such as ‘schools’ and ‘families’ (including animal families) and play involving narratives, characters and actions from movies, TV shows and videogames. There were also examples of adventure games in different worlds, chasing games involving special powers and actions, and play in which objects an
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