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Titlebook: Byte-Size Flash MX; Adventures In Design Geneviève Garand,David Hirmes,Roy Tanck Book 2002 Keith Peters and Cody Lindley and Kip Parker and

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21#
發(fā)表于 2025-3-25 05:37:17 | 只看該作者
https://doi.org/10.1007/978-3-319-61759-6Once upon a time, there was a stressed Flash designer who constantly found himself asking “Am I always inventing the wheel, over and over again?”, until one day his fairy godmother took pity on him and replied, “Only if you don’t separate form and function, content and design.”
22#
發(fā)表于 2025-3-25 10:27:42 | 只看該作者
23#
發(fā)表于 2025-3-25 14:48:50 | 只看該作者
24#
發(fā)表于 2025-3-25 18:20:56 | 只看該作者
Math-Based Animation and Dynamic Drawing,In this chapter I’ll cover a few simple and compact ways to add a little punch to your Flash files through math-based animation and some dynamic drawing using the drawing API of Flash MX. It’s time to start getting math and ActionScript to do the hard work for you!
25#
發(fā)表于 2025-3-25 20:49:40 | 只看該作者
26#
發(fā)表于 2025-3-26 01:08:41 | 只看該作者
27#
發(fā)表于 2025-3-26 07:51:50 | 只看該作者
28#
發(fā)表于 2025-3-26 09:06:48 | 只看該作者
Book 2002ny picture in your movie, and seen the file size go through the roof? Is it possible to do anything remotely effective in a small file? More than you could possibly imagine! This collection shows you just exactly what can be done with tiny Flash files, using some of the hottest Flash designers aroun
29#
發(fā)表于 2025-3-26 13:06:13 | 只看該作者
Conclusions and Future Directions,andwidth, as a few pictures can push the file size of your project through the roof. Accordingly, this chapter aims to show you how you can successfully produce Flash files and bitmaps that will overcome the bandwidth limitations that may have plagued your projects in the past.
30#
發(fā)表于 2025-3-26 16:59:10 | 只看該作者
A Byte-Size Bitmap Gallery,andwidth, as a few pictures can push the file size of your project through the roof. Accordingly, this chapter aims to show you how you can successfully produce Flash files and bitmaps that will overcome the bandwidth limitations that may have plagued your projects in the past.
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