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Titlebook: Behavior Modeling -- Foundations and Applications; International Worksh Ella Roubtsova,Ashley McNeile,Christian Gerth Conference proceeding

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31#
發(fā)表于 2025-3-26 21:46:05 | 只看該作者
https://doi.org/10.1007/978-3-319-21912-7Animation; Behavior modeling; Behavior models; Computing methodologies; Formal languages and automata th
32#
發(fā)表于 2025-3-27 04:32:19 | 只看該作者
33#
發(fā)表于 2025-3-27 07:44:40 | 只看該作者
Programming Animation Using Behavioral Programming, a recently proposed approach to software development that is aligned with how people describe system behavior, for use in programming animation. Users can define discrete and continuous behavior, which are then run simultaneously, interacting with each other, and resulting in a smooth hybrid animation.
34#
發(fā)表于 2025-3-27 12:43:59 | 只看該作者
Business Modelling: Understandable Patterns, Practices, and Toolscess models based on a small system of concepts described in the work of classics of systems thinking, economics, and computing science make possible successful communications between business and IT stakeholders, and thus lead to successful projects. The simple and elegant business models substanti
35#
發(fā)表于 2025-3-27 15:48:05 | 只看該作者
Modeling Behavior with Interaction Diagrams in a UML and OCL Toolmmunication diagrams. We present new implementation features in a UML and OCL modeling tool: (1)?Sequence diagram lifelines are extended with states from statecharts, and (2)?communication diagrams are introduced as an alternative to sequence diagrams. We assess the introduced features and propose s
36#
發(fā)表于 2025-3-27 19:35:48 | 只看該作者
A Set of Metrics of Non-locality Complexity in UML State Machineschines how non-locality, i.e., the information for the current behavior of a model being spread over several model elements instead of being locally available, may make seemingly intuitive and simple models rather complex and error-prone. We present a set of metrics to measure the complexity of UML
37#
發(fā)表于 2025-3-27 22:42:47 | 只看該作者
38#
發(fā)表于 2025-3-28 04:10:52 | 只看該作者
Programming Animation Using Behavioral Programming, a recently proposed approach to software development that is aligned with how people describe system behavior, for use in programming animation. Users can define discrete and continuous behavior, which are then run simultaneously, interacting with each other, and resulting in a smooth hybrid anima
39#
發(fā)表于 2025-3-28 07:04:58 | 只看該作者
The Event Coordination Notation: Behaviour Modelling Beyond Mickey Mouse . (.) for automatically generating the software for the structural parts, ECNO allows generating fully functional software from a combination of class diagrams and ECNO models. What is more, software generated from . models, integrates with existing software and software generated by other technolo
40#
發(fā)表于 2025-3-28 11:16:41 | 只看該作者
Protocol Modellingne whether it accepts or refuses events that are presented to it. We show how these machines can be composed in the manner of mixins to model object behaviour and show how the approach provides a basis for defining reusable fine-grained behavioural abstractions. We suggest that this approach provide
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