找回密碼
 To register

QQ登錄

只需一步,快速開(kāi)始

掃一掃,訪問(wèn)微社區(qū)

打印 上一主題 下一主題

Titlebook: Beginning Windows Mixed Reality Programming; For HoloLens and Mix Sean Ong Book 20171st edition Sean Ong 2017 Virtual Reality.Augmented Rea

[復(fù)制鏈接]
查看: 8189|回復(fù): 41
樓主
發(fā)表于 2025-3-21 16:21:46 | 只看該作者 |倒序?yàn)g覽 |閱讀模式
期刊全稱Beginning Windows Mixed Reality Programming
期刊簡(jiǎn)稱For HoloLens and Mix
影響因子2023Sean Ong
視頻videohttp://file.papertrans.cn/183/182613/182613.mp4
發(fā)行地址Teaches how to get started with Unity, the preferred tool for animating 3D objects.Explores where to find 3D models for your project.Shares secrets to making an amazing user experience via Microsoft H
圖書(shū)封面Titlebook: Beginning Windows Mixed Reality Programming; For HoloLens and Mix Sean Ong Book 20171st edition Sean Ong 2017 Virtual Reality.Augmented Rea
影響因子Develop applications and experiences for Microsoft’s HoloLens and other Windows mixed reality devices. This easy-to-follow guide removes the mystery behind creating amazing augmented reality experiences. Mixed reality development tools and resources are provided..Beginning Windows Mixed Reality Programming.?.clearly explains all the nuances of mixed reality software development. You‘ll learn how to create 3D objects and holograms, interact with holograms using voice commands and hand gestures, use spatial mapping and 3D spatial sound, build with Microsoft‘s HoloToolkit, create intuitive user interfaces, and make truly awe-inspiring mixed reality experiences. Start building the holographic future today!.What You Will Learn.Prototype ideas quickly?.Get started with Unity, the preferred tool for animating 3D objects.?.Explore where to find 3D models for your project, or make your own!?.Use spatial sound, voice commands, and gestures.Build with the HoloToolkit to make apps the easy way.Publish to the Windows Store and make money from your app.Who This Book Is For.Programmers with little or no graphics or mixed reality experience.
Pindex Book 20171st edition
The information of publication is updating

書(shū)目名稱Beginning Windows Mixed Reality Programming影響因子(影響力)




書(shū)目名稱Beginning Windows Mixed Reality Programming影響因子(影響力)學(xué)科排名




書(shū)目名稱Beginning Windows Mixed Reality Programming網(wǎng)絡(luò)公開(kāi)度




書(shū)目名稱Beginning Windows Mixed Reality Programming網(wǎng)絡(luò)公開(kāi)度學(xué)科排名




書(shū)目名稱Beginning Windows Mixed Reality Programming被引頻次




書(shū)目名稱Beginning Windows Mixed Reality Programming被引頻次學(xué)科排名




書(shū)目名稱Beginning Windows Mixed Reality Programming年度引用




書(shū)目名稱Beginning Windows Mixed Reality Programming年度引用學(xué)科排名




書(shū)目名稱Beginning Windows Mixed Reality Programming讀者反饋




書(shū)目名稱Beginning Windows Mixed Reality Programming讀者反饋學(xué)科排名




單選投票, 共有 1 人參與投票
 

0票 0.00%

Perfect with Aesthetics

 

1票 100.00%

Better Implies Difficulty

 

0票 0.00%

Good and Satisfactory

 

0票 0.00%

Adverse Performance

 

0票 0.00%

Disdainful Garbage

您所在的用戶組沒(méi)有投票權(quán)限
沙發(fā)
發(fā)表于 2025-3-22 00:03:16 | 只看該作者
板凳
發(fā)表于 2025-3-22 02:06:22 | 只看該作者
地板
發(fā)表于 2025-3-22 08:16:58 | 只看該作者
Interacting with Hologramsgrams and other elements within an application. These include hand gestures, voice commands, gaze, and controllers. We’ll walk through each input method and learn how to use input resources found in the HoloToolkit.
5#
發(fā)表于 2025-3-22 12:30:04 | 只看該作者
6#
發(fā)表于 2025-3-22 15:59:47 | 只看該作者
Counterinsurgency, Empire and Ignorance,In this chapter, we’ll dive into the world of Unity, the preferred software platform for developing Mixed Reality applications. If you want to master Mixed Reality development, you first need to master Unity. We’ll take a tour of Unity and understand what Unity is used for. I’ll also walk you through building your very first Unity app.
7#
發(fā)表于 2025-3-22 18:14:09 | 只看該作者
https://doi.org/10.1007/978-3-030-14362-6This chapter covers more about the HoloToolkit and its importance for Mixed Reality development. We’ll learn about the various components and test scenes included with the HoloToolkit, and how we can leverage this community resource for development.
8#
發(fā)表于 2025-3-22 23:34:30 | 只看該作者
https://doi.org/10.1007/978-3-658-21230-8This chapter covers how to make the most of spatial sound in your applications. We rely heavily on our ears to precisely locate real objects around us. Our sense of hearing is able to detect extremely small differences in the arrival of sound waves at each of our ears in order to locate the position of the sound source in 3D space.
9#
發(fā)表于 2025-3-23 04:30:39 | 只看該作者
10#
發(fā)表于 2025-3-23 07:58:48 | 只看該作者
Unity Crash CourseIn this chapter, we’ll dive into the world of Unity, the preferred software platform for developing Mixed Reality applications. If you want to master Mixed Reality development, you first need to master Unity. We’ll take a tour of Unity and understand what Unity is used for. I’ll also walk you through building your very first Unity app.
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛(ài)論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點(diǎn)評(píng) 投稿經(jīng)驗(yàn)總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機(jī)版|小黑屋| 派博傳思國(guó)際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-6 13:34
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
大兴区| 义乌市| 武平县| 延安市| 湟源县| 庄河市| 汉中市| 鹤峰县| 古丈县| 桂平市| 无锡市| 荔浦县| 雷波县| 沾化县| 运城市| 宜丰县| 蓬安县| 定南县| 洛南县| 南阳市| 若尔盖县| 波密县| 阳信县| 卢氏县| 汕头市| 阳山县| 台北市| 宝坻区| 洮南市| 蒙山县| 上虞市| 乌拉特中旗| 武陟县| 龙岩市| 句容市| 洪泽县| 永泰县| 义乌市| 福海县| 陕西省| 固原市|