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Titlebook: Beginning Platino Game Engine; Abhishek Nandy,Debashree Chanda Book 2016 Abhishek Nandy and Debashree Chanda 2016 Platino.Platino game eng

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樓主
發(fā)表于 2025-3-21 16:21:51 | 只看該作者 |倒序?yàn)g覽 |閱讀模式
期刊全稱Beginning Platino Game Engine
影響因子2023Abhishek Nandy,Debashree Chanda
視頻videohttp://file.papertrans.cn/183/182475/182475.mp4
發(fā)行地址First book on Platino game engine.Shows the power of the Processing JS language when building UWP apps within Platino game engine.Extends the processing language to IoT with Temboo
圖書封面Titlebook: Beginning Platino Game Engine;  Abhishek Nandy,Debashree Chanda Book 2016 Abhishek Nandy and Debashree Chanda 2016 Platino.Platino game eng
影響因子.Learn how to build a game using Platino Studio. Follow step-by-step basics to create an app, and then add different functionalities and game logic..With.?Beginning Platino Game Engine.?you will be able to develop UWP apps using the Processing JS language. You also will be introduced to Temboo and extending the processing language to IoT..What You‘ll Learn:. Develop using the Platino game engine.Build UWP apps using the Processing JS language.Extend the processing language to IoT with Temboo. .Who Is this Book for:?.Indie game developers, app developers interested in games, and students new to the Platino game engine and perhaps new to game development.. .
Pindex Book 2016
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沙發(fā)
發(fā)表于 2025-3-21 23:10:04 | 只看該作者
板凳
發(fā)表于 2025-3-22 02:30:09 | 只看該作者
Book 2016end the processing language to IoT with Temboo. .Who Is this Book for:?.Indie game developers, app developers interested in games, and students new to the Platino game engine and perhaps new to game development.. .
地板
發(fā)表于 2025-3-22 08:30:35 | 只看該作者
pps using the Processing JS language.Extend the processing language to IoT with Temboo. .Who Is this Book for:?.Indie game developers, app developers interested in games, and students new to the Platino game engine and perhaps new to game development.. .978-1-4842-2483-0978-1-4842-2484-7
5#
發(fā)表于 2025-3-22 11:46:35 | 只看該作者
Entwurf von Anwendungssystemen,The game engine has become an essential part of creating a game. The game engine helps developers bring the game to life. The important aspects include audio, video rendering, camera positioning, scene creation, and use of a physics engine in a game.
6#
發(fā)表于 2025-3-22 14:17:48 | 只看該作者
Modellierung der Problembeschreibung,In this chapter, we go through what exactly the Platino game engine does and how it has evolved. We also take a look at the people behind the game engine.
7#
發(fā)表于 2025-3-22 18:22:38 | 只看該作者
https://doi.org/10.1007/978-3-540-34512-1This game engine is based on Titanium SDK, as we discussed. The process of integrating Platino game engine is handled via Titanium SDK, so this chapter covers how to install the Platino game engine within a Windows environment.
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發(fā)表于 2025-3-22 22:53:38 | 只看該作者
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發(fā)表于 2025-3-23 02:19:20 | 只看該作者
10#
發(fā)表于 2025-3-23 06:13:38 | 只看該作者
IT-Architekturen in der Finanzbranche,In this chapter, we show how Processing can be extended for the Universal Windows Platform and the Internet of Things (IoT) with Temboo platform.
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