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Titlebook: Beginning Lua with World of Warcraft Add-ons; Paul Emmerich Book 2009 The Editor(s) (if applicable) and The Author(s), under exclusive lic

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發(fā)表于 2025-3-21 19:49:36 | 只看該作者 |倒序瀏覽 |閱讀模式
期刊全稱Beginning Lua with World of Warcraft Add-ons
影響因子2023Paul Emmerich
視頻videohttp://file.papertrans.cn/183/182417/182417.mp4
發(fā)行地址Within a year, 8 million people (conservatively) will download Emmerich‘s add-on package and every single one will receive a precisely targeted, broadcast advertisement for the book. Conversion rates
圖書封面Titlebook: Beginning Lua with World of Warcraft Add-ons;  Paul Emmerich Book 2009 The Editor(s) (if applicable) and The Author(s), under exclusive lic
影響因子.If you play World of Warcraft, chances are you know what Deadly Boss Mods is: it‘s the most widely downloaded modification available for World of Warcraft, considered required software for many professional raid guilds, and arguably the most popular modern video game mod in history...Paul Emmerich., the author of Deadly Boss Mods, will take you from novice to elite with his approachable, up-to-date guide to building add-ons for the most popular video game in history. Using the powerful Lua scripting language and XML, you‘ll learn how to build and update powerful mods that can fundamentally remake your World of Warcraft experience and introduce you to the field of professional software development...Beginning Lua with World of Warcraft Add-ons. teaches you the essentials of Lua and XML using exciting code examples that you can run and apply immediately. You‘ll gain competence in Lua specifics like tables and metatables and the imperative nature of Lua as a scripting language. More advanced techniques like file persistence, error handling, and script debugging are made clear as you learn everything within the familiar, exciting context of making tools that work in Azeroth...You‘ll n
Pindex Book 2009
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Using XML and Frames, to create frames. This chapter’s approach is to use XML (Extensible Markup Language), a language that can be used to describe data. The data we are going to describe here will represent frames in World of Warcraft. You will see that using XML for this purpose is very powerful.
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Building a Poker Game Client with Addon Communication,whole game logic is already in the server; the client only needs to display the data it receives from the server. But how can we send data from one player who runs a given server to another player who wants to play on that server? World of Warcraft provides what it calls ., which are basically just
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Tips, Tricks, and Optimization,eful tips and tricks you can use in your addons. This chapter also covers the coroutine standard library, which hasn’t been discussed yet as it is quite complicated and rarely used in addons (but it is still very powerful).
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