找回密碼
 To register

QQ登錄

只需一步,快速開(kāi)始

掃一掃,訪問(wèn)微社區(qū)

打印 上一主題 下一主題

Titlebook: Beginning Android Games Development; From Beginner to Pro Ted Hagos,Mario Zechner,Robert Green Book 2020Latest edition Ted Hagos, Mario Zec

[復(fù)制鏈接]
查看: 32303|回復(fù): 44
樓主
發(fā)表于 2025-3-21 19:47:29 | 只看該作者 |倒序?yàn)g覽 |閱讀模式
期刊全稱(chēng)Beginning Android Games Development
期刊簡(jiǎn)稱(chēng)From Beginner to Pro
影響因子2023Ted Hagos,Mario Zechner,Robert Green
視頻videohttp://file.papertrans.cn/183/182221/182221.mp4
發(fā)行地址The only book that covers game development up to Android SDK 10.Includes several fun game app examples that you can build and play.Covers both 2D and 3D game development
圖書(shū)封面Titlebook: Beginning Android Games Development; From Beginner to Pro Ted Hagos,Mario Zechner,Robert Green Book 2020Latest edition Ted Hagos, Mario Zec
影響因子.Do you have an awesome idea for the next break-through mobile gaming title? This updated edition?will help you kick-start your project as it guides you through the process of creating several example game apps using APIs available in Android.?.You will learn the basics needed to join the ranks of successful Android game app developers. the book starts?with game design fundamentals using Canvas and Android SDK 10 or earlier programming basics. You then will progress toward creating your own basic game engine and playable game apps that work on Android 10 or earlier smartphones and tablets. You take your game through the chapters and topics in the book to learn different tools such as OpenGL ES.?.And you will learn about publishing and marketing your games to monetize your creation..What You Will Learn. Gain knowledge on the fundamentals of game programming inthe context of Android.Use Android‘sAPIsfor graphics, audio, and user input to reflect those fundamentals..Develop two 2Dgames from scratch, based on Canvas API and OpenGL ES..Create afull-featured 3D game..Publish yourgames, get crash reports, and support your users..Complete yourown playable 2D OpenGL games. .Who This Book Is
Pindex Book 2020Latest edition
The information of publication is updating

書(shū)目名稱(chēng)Beginning Android Games Development影響因子(影響力)




書(shū)目名稱(chēng)Beginning Android Games Development影響因子(影響力)學(xué)科排名




書(shū)目名稱(chēng)Beginning Android Games Development網(wǎng)絡(luò)公開(kāi)度




書(shū)目名稱(chēng)Beginning Android Games Development網(wǎng)絡(luò)公開(kāi)度學(xué)科排名




書(shū)目名稱(chēng)Beginning Android Games Development被引頻次




書(shū)目名稱(chēng)Beginning Android Games Development被引頻次學(xué)科排名




書(shū)目名稱(chēng)Beginning Android Games Development年度引用




書(shū)目名稱(chēng)Beginning Android Games Development年度引用學(xué)科排名




書(shū)目名稱(chēng)Beginning Android Games Development讀者反饋




書(shū)目名稱(chēng)Beginning Android Games Development讀者反饋學(xué)科排名




單選投票, 共有 1 人參與投票
 

0票 0.00%

Perfect with Aesthetics

 

0票 0.00%

Better Implies Difficulty

 

1票 100.00%

Good and Satisfactory

 

0票 0.00%

Adverse Performance

 

0票 0.00%

Disdainful Garbage

您所在的用戶(hù)組沒(méi)有投票權(quán)限
沙發(fā)
發(fā)表于 2025-3-21 22:13:05 | 只看該作者
板凳
發(fā)表于 2025-3-22 04:00:36 | 只看該作者
Book 2020Latest editionou through the process of creating several example game apps using APIs available in Android.?.You will learn the basics needed to join the ranks of successful Android game app developers. the book starts?with game design fundamentals using Canvas and Android SDK 10 or earlier programming basics. Yo
地板
發(fā)表于 2025-3-22 06:56:24 | 只看該作者
5#
發(fā)表于 2025-3-22 12:05:39 | 只看該作者
6#
發(fā)表于 2025-3-22 16:41:31 | 只看該作者
https://doi.org/10.1007/b101921You will build many interesting apps, to be sure. Whether it be a gaming app, line of business app, or some other kind, we need to learn the basics of creating, building, and testing an app in Android Studio first; this chapter is all about that. In here, we’ll cover the following:
7#
發(fā)表于 2025-3-22 17:17:59 | 只看該作者
Asymptotic Waveform Evaluation,In the previous chapter, we built a simple app by creating a project, opened it in the main editor window, and ran it in an emulator. In this chapter, we’ll take a closer look at the parts of Android Studio where we’ll spend most of our time. We’ll look at the following:
8#
發(fā)表于 2025-3-23 01:05:52 | 只看該作者
Mahesh Shirole,Maneesh Darisi,Sunil BhirudWe already know how to create a basic project, and we’ve gotten a tour of Android Studio. In this chapter, we’ll look at what makes up an Android application.
9#
發(fā)表于 2025-3-23 05:14:07 | 只看該作者
Mokhtar Awang,Meor Razali Meor M FaredThe best way to learn game programming is to start coding one. In this chapter, we‘ll build a simple card game, Crazy Eights. Crazy 8 is a popular game, both the actual card game and its electronic counterparts. If you search Google Play for Crazy Eights, it‘ll turn up quite a few selections.
10#
發(fā)表于 2025-3-23 07:44:33 | 只看該作者
R. S. Rutledge,D. S. Backman,R. J. HiscocksLet’s jump into the next game. This game will be simpler than the previous one we built, both in mechanics and technique, but this one will incorporate the use of audio and some sound effects. In this chapter, we’ll discuss the following:
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛(ài)論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點(diǎn)評(píng) 投稿經(jīng)驗(yàn)總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機(jī)版|小黑屋| 派博傳思國(guó)際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-7 14:25
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
闵行区| 乐东| 和田县| 延庆县| 阳春市| 手机| 聂荣县| 建宁县| 桂阳县| 尉氏县| 阳信县| 鄂尔多斯市| 诸暨市| 通辽市| 观塘区| 咸宁市| 鄂托克前旗| 信丰县| 怀宁县| 同仁县| 邻水| 商丘市| 伽师县| 永新县| 彭州市| 凌海市| 泗洪县| 大田县| 永福县| 贵德县| 岢岚县| 灵璧县| 枣阳市| 五华县| 双流县| 平邑县| 金寨县| 冀州市| 永清县| 陇南市| 贺州市|