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Titlebook: Beginning Android C++ Game Development; Bruce Sutherland Book 2013 Bruce Sutherland 2013

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發(fā)表于 2025-3-21 19:56:18 | 只看該作者 |倒序瀏覽 |閱讀模式
期刊全稱Beginning Android C++ Game Development
影響因子2023Bruce Sutherland
視頻videohttp://file.papertrans.cn/183/182217/182217.mp4
發(fā)行地址Beginning Android C++ Game Development introduces general and Android game developers like you to Android‘s Native Development Kit (NDK)..The Android NDK platform allows you to build the most sophisti
圖書封面Titlebook: Beginning Android C++ Game Development;  Bruce Sutherland Book 2013 Bruce  Sutherland 2013
影響因子.Beginning Android C++ Game Development. introduces general and Android game developers like you to Android‘s powerful Native Development Kit (NDK). The Android NDK platform allows you to build the most sophisticated, complex and best performing game apps that leverage C++.? In short, you learn to build professional looking and performing game apps like the book‘s case study, Droid Runner.. . . . In this book, you‘ll learn all the major aspects of game design and programming using the Android NDK and be ready to submit your first professional video game app to Google Play and Amazon Appstore for today‘s Android smartphones and tablet users to download and play.?. . . . The techniques contained in this book include building a game engine, writing a renderer, and building a full game app with entities, game levels and collisions. As part of the tutorial you‘ll also learn about inserting perspectives using cameras and including audio in your game app. .
Pindex Book 2013
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發(fā)表于 2025-3-22 03:35:42 | 只看該作者
An Introduction to the Android Game Development Ecosystem,ides us with easier access to cross-platform development tools and 3D graphics hardware than has ever been available before. This makes it an ideal candidate platform for an introduction to game development. All you need is a computer, so let’s get started.
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Writing a Renderer,of hardware which operates on streams of data in parallel. This parallelization of processing is what makes GPUs essential in modern real-time graphics applications and is the reason why they were dubbed hardware accelerators.
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Lighting and Materials,iques over the years have been developed to give games a specific style; . (. outside North America), which was published in the year 2000, was one such game. . was famous for its cell-shaded graphical style which set it apart from the competition at the time.
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發(fā)表于 2025-3-22 22:15:25 | 只看該作者
Self-Publishing 101,oogle’s official distribution network for Android developers. It’s worth noting that it’s not the only option but it is definitely the easiest and most visible option for distributing all types of apps on Android.
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