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Titlebook: Beginning 3D Game Development with Unity 4; All-in-one, multi-pl Sue Blackman Book 2013Latest edition Sue Blackman 2013

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https://doi.org/10.1007/978-1-4613-9692-5resentation and layout. Because an array of all the objects currently in inventory is key to the task, you will be adding most of the inventory-related code to the GameManager script, so it can be easily accessed.
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Lecture Notes in Computer Sciencehere he can find the first clue. Although his path through the game need not be linear, the next task will be to find the golden sleeve somewhere within the maze. A short raft ride will help him secure the vial of life-giving elixir. Examining the earth shrine will trigger the rockfall from which th
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Lecture Notes in Computer Scienceto create the graphical user interface (GUI) and menus for your game. As part of one of the menus, you will be creating the load/save functionality that makes use of the action object’s current state. Along the way, you will add a few finishing touches to the scene. And, finally, you will add a thir
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