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Titlebook: Augmented Reality, Virtual Reality, and Computer Graphics; 8th International Co Lucio Tommaso De Paolis,Pasquale Arpaia,Patrick Bo Conferen

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樓主: 粗野的整個
41#
發(fā)表于 2025-3-28 17:12:28 | 只看該作者
Genomics of Papaya Sex Chromosomese hand to pinch and grab the 3D objects. This paper proposes a multimodal approach, mixing the Leap Motion and 6-DOF controller to navigate and interact with the 3D scene to reduce the locomotion gesture stress based on the hand tracking and increase the immersion and interaction feeling using freehand to interact with the 3D scene objects.
42#
發(fā)表于 2025-3-28 20:16:11 | 只看該作者
Schuyler S. Korban,Stefano Tartariniing a closer match to the story events, and more believable in terms of the story events playing out there than the AR locations, but with the AR sites potentially beneficial in encouraging a greater focus on the story.
43#
發(fā)表于 2025-3-28 23:51:14 | 只看該作者
Developing a Gesture Library for Working in a Virtual Environmentsides, the self-developed product and the process of a gesture library creation are reflected in the paper. It is assumed that the approach will improve the perception of information, shorten the training time for the user, which together will increase the efficiency of the application in which the product will be implemented.
44#
發(fā)表于 2025-3-29 05:53:52 | 只看該作者
45#
發(fā)表于 2025-3-29 09:50:21 | 只看該作者
46#
發(fā)表于 2025-3-29 14:43:59 | 只看該作者
A Preliminary Investigation on a Multimodal Controller and Freehand Based Interaction in Virtual Reae hand to pinch and grab the 3D objects. This paper proposes a multimodal approach, mixing the Leap Motion and 6-DOF controller to navigate and interact with the 3D scene to reduce the locomotion gesture stress based on the hand tracking and increase the immersion and interaction feeling using freehand to interact with the 3D scene objects.
47#
發(fā)表于 2025-3-29 18:42:30 | 只看該作者
Creating Immersive Play Anywhere Location-Based Storytelling Using Mobile ARing a closer match to the story events, and more believable in terms of the story events playing out there than the AR locations, but with the AR sites potentially beneficial in encouraging a greater focus on the story.
48#
發(fā)表于 2025-3-29 21:03:05 | 只看該作者
49#
發(fā)表于 2025-3-30 03:38:32 | 只看該作者
Kevin M. Folta,Susan E. Gardinerligent operator in a Smart factory or in the increase of tasks to be done with an IoT device/equipment in the plant, as well as its potential use in massive contexts such as the growth of IOT devices in augmented home contexts.
50#
發(fā)表于 2025-3-30 07:35:10 | 只看該作者
Gaze-Based Interaction for Interactive Storytelling in VRhange of the object looked at, and one method without any feedback. The texture change was the favorite of the users, however, the choice of the interaction method may also depend on the intended dramaturgy and aesthetic aspects of the story.
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