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Titlebook: Artificial Intelligence in Music, Sound, Art and Design; 13th International C Colin Johnson,Sérgio M. Rebelo,Iria Santos Conference proceed

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發(fā)表于 2025-3-21 17:30:35 | 只看該作者 |倒序?yàn)g覽 |閱讀模式
期刊全稱Artificial Intelligence in Music, Sound, Art and Design
期刊簡稱13th International C
影響因子2023Colin Johnson,Sérgio M. Rebelo,Iria Santos
視頻videohttp://file.papertrans.cn/163/162510/162510.mp4
學(xué)科分類Lecture Notes in Computer Science
圖書封面Titlebook: Artificial Intelligence in Music, Sound, Art and Design; 13th International C Colin Johnson,Sérgio M. Rebelo,Iria Santos Conference proceed
影響因子.This book constitutes the refereed proceedings of the 13th International Conference on Artificial Intelligence in Music, Sound, Art and Design, EvoMUSART 2024, held as part of EvoStar 2024, in Aberystwyth, UK, April 3–5, 2024...The 17 full papers and 8 short papers presented in this book were carefully reviewed and selected from 55 submissions. The main purpose of this conference proceedings was to bring together practitioners who are using Artificial Intelligence techniques for artistic tasks, providing the opportunity to promote, present, and discuss ongoing work in the area.?.
Pindex Conference proceedings 2024
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,Deep Learning Approaches for?Sung Vowel Classification,dels, we find that a fine-tuned transformer performed the strongest; however, a convolutional or recurrent model may provide satisfactory results in resource-limited scenarios. This result implies that neural approaches trained directly on raw audio, without extracting spectral features, are viable
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,Weighted Initialisation of?Evolutionary Instrument and?Pitch Detection in?Polyphonic Music,ds to create false positives which may conceal the true potential of our modified approach. Regardless of that, our modification still shows significantly faster convergence speed and slightly improved pitch and instrument detection errors over the baseline algorithm on both single onset and full pi
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,Modelling Individual Aesthetic Preferences of?3D Sculptures, model is flexible enough to identify and respond to individual aesthetic preferences, handling the subjectivity at the root of aesthetic preference and providing a good base for further extension to strengthen the ability of the system to model individual aesthetic preference.
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,Adaptation and?Optimization of?AugmentedNet for?Roman Numeral Analysis Applied to?Audio Signals,ations and has shown that some of the optimization steps significantly increased the classification performance. We find that this adapted AugmentedNet can reach similar accuracy levels when faced with audio features as it achieves with the “cleaner” symbolic data on which it was originally trained.
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,Generating Smooth Mood-Dynamic Playlists with?Audio Features and?KNN,ions and the variance of steps between songs, respectively. Our algorithm successfully creates smooth and evenly-spaced playlists that transition cohesively in both mood and genre. We explore how the choice of audio feature data, similarity metric, and KNN parameters all have an effect on playlists’
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,Towards Sound Innovation Engines Using Pattern-Producing Networks and?Audio Graphs,ombination of Compositional Pattern Producing Network (CPPN) + Digital Signal Processing (DSP) graphs coupled with Multi-dimensional Archive of Phenotypic Elites (MAP-Elites) and a deep learning classifier can generate a substantial variety of synthetic sounds. The study concludes by presenting the
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,Co-creative Orchestration of?, with?Layer Scores and?Orchestration Plans,hrough instrumentation presets, and finally through selection of the final orchestral plan and through the actual orchestration. We detail the research aspects of this co-creative project and analyze the roles of the actors involved in the creation of the final piece: the Music Information Retrieval
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