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Titlebook: Artificial Intelligence in Education; 20th International C Seiji Isotani,Eva Millán,Rose Luckin Conference proceedings 2019 Springer Nature

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發(fā)表于 2025-3-23 10:35:24 | 只看該作者
Towards the Identification of Propaedeutic Relations in Textbooks,esenting key concepts of the subject matter and organizing them in a knowledge structure by means of semantic relations. This results in hypergraphs with typed n-ary relationships, including the so-called prerequisite or propaedeutic relations among concepts. While extracting the whole concept graph
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發(fā)表于 2025-3-23 16:46:56 | 只看該作者
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發(fā)表于 2025-3-23 19:39:37 | 只看該作者
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發(fā)表于 2025-3-24 01:44:33 | 只看該作者
The Impact of Student Model Updates on Contingent Scaffolding in a Natural-Language Tutoring Systemout . during reflective dialogues that are initiated after students solve quantitative physics problems, and . during these discussions—that is, domain contingent scaffolding and instructional contingent scaffolding, respectively. The pilot study compared an experimental and control version of Rimac
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發(fā)表于 2025-3-24 05:22:00 | 只看該作者
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發(fā)表于 2025-3-24 10:26:04 | 只看該作者
A Comparative Study on Question-Worthy Sentence Selection Strategies for Educational Question Generces. Recent work mainly focuses on designing effective generation architectures based on deep neural networks. However, the first and possibly the foremost step of automatic question generation has largely been ignored, i.e., identifying sentences carrying important information or knowledge that is
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發(fā)表于 2025-3-24 13:23:56 | 只看該作者
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發(fā)表于 2025-3-24 16:58:12 | 只看該作者
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發(fā)表于 2025-3-24 22:34:02 | 只看該作者
The Importance of Automated Real-Time Performance Feedback in Virtual Reality Temporal Bone Surgeryot sufficient to impart skills. Provision of performance feedback is essential to enable skill acquisition by ensuring that mistakes are identified and corrected, strengths are reinforced, and insights into consequences of actions are provided. As such, for a simulation system to be an effective tra
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發(fā)表于 2025-3-25 00:06:34 | 只看該作者
Autonomy and Types of Informational Text Presentations in Game-Based Learning Environments,his study investigated how students, who were afforded varying levels of autonomy, interacted with two types of informational text presentations (e.g., non-player character (NPC) instances, traditional informational text) while problem solving with C. I. (CI), a GBLE, and their effect on overall lea
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