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Titlebook: Artificial Intelligence in Education; 21st International C Ig Ibert Bittencourt,Mutlu Cukurova,Eva Millán Conference proceedings 2020 Sprin

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41#
發(fā)表于 2025-3-28 16:51:05 | 只看該作者
42#
發(fā)表于 2025-3-28 20:38:36 | 只看該作者
43#
發(fā)表于 2025-3-28 23:54:42 | 只看該作者
What Happens When Gamification Ends?e aspects when the test group is no longer gamified. Most studies focus on what happens when gamifying, but not when a group of students stops gamifying. The results obtained will serve to advance a part of the knowledge about gamification.
44#
發(fā)表于 2025-3-29 06:13:04 | 只看該作者
45#
發(fā)表于 2025-3-29 10:11:02 | 只看該作者
46#
發(fā)表于 2025-3-29 13:44:38 | 只看該作者
Begriffliche und theoretische Grundlagen,mproved their knowledge by 45% in term of learning gain, developed a better understanding of concepts such as nested if-else and for loop, and improved their confidence level by 13%. Furthermore, the result of the Pearson product-moment correlation coefficient shows a positive correlation (r = 0.68) between feedback from the ITS and learning gain.
47#
發(fā)表于 2025-3-29 15:39:02 | 只看該作者
Begriffliche und theoretische Grundlagen, on the use of VERA by college-level students indicates that providing access to large scale but contextualized knowledge helped students build more complex models and generate more hypotheses in problem-solving.
48#
發(fā)表于 2025-3-29 20:01:51 | 只看該作者
,Werkzeuge, Checklisten und übungen,ng the Gated Recurrent Unit (GRU) and the Attention model, this approach designs a dynamic graph over different time steps. Through learning feature information and topology representation of nodes/learners, this model can predict with high accuracy of 80,63% learners with low knowledge acquisition and prepare them for further recommendation.
49#
發(fā)表于 2025-3-30 01:35:55 | 只看該作者
,Die Unternehmerfamilie — ein Mythos?,ive struggle.” We argue that most existing efforts rely on operationalizations and prediction targets that are misaligned to the approaches of real-world instructional systems. We illustrate facets of misalignment using Carnegie Learning’s . as a case study, raising important questions being addressed by on-going efforts and for future work.
50#
發(fā)表于 2025-3-30 07:31:15 | 只看該作者
Interactive Pedagogical Agents for Learning Sequence Diagramslity metrics with rule-based techniques capturing consistency constraints allowed generation of immediate and holistic feedback. The scaffolding approach helped to lower the cognitive overload. The pre- and post-tests and survey results revealed substantially improved learning outcomes and student satisfaction.
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