找回密碼
 To register

QQ登錄

只需一步,快速開(kāi)始

掃一掃,訪問(wèn)微社區(qū)

打印 上一主題 下一主題

Titlebook: Artificial Intelligence in Education; 21st International C Ig Ibert Bittencourt,Mutlu Cukurova,Eva Millán Conference proceedings 2020 Sprin

[復(fù)制鏈接]
樓主: 回憶錄
41#
發(fā)表于 2025-3-28 16:51:05 | 只看該作者
42#
發(fā)表于 2025-3-28 20:38:36 | 只看該作者
43#
發(fā)表于 2025-3-28 23:54:42 | 只看該作者
What Happens When Gamification Ends?e aspects when the test group is no longer gamified. Most studies focus on what happens when gamifying, but not when a group of students stops gamifying. The results obtained will serve to advance a part of the knowledge about gamification.
44#
發(fā)表于 2025-3-29 06:13:04 | 只看該作者
45#
發(fā)表于 2025-3-29 10:11:02 | 只看該作者
46#
發(fā)表于 2025-3-29 13:44:38 | 只看該作者
Begriffliche und theoretische Grundlagen,mproved their knowledge by 45% in term of learning gain, developed a better understanding of concepts such as nested if-else and for loop, and improved their confidence level by 13%. Furthermore, the result of the Pearson product-moment correlation coefficient shows a positive correlation (r = 0.68) between feedback from the ITS and learning gain.
47#
發(fā)表于 2025-3-29 15:39:02 | 只看該作者
Begriffliche und theoretische Grundlagen, on the use of VERA by college-level students indicates that providing access to large scale but contextualized knowledge helped students build more complex models and generate more hypotheses in problem-solving.
48#
發(fā)表于 2025-3-29 20:01:51 | 只看該作者
,Werkzeuge, Checklisten und übungen,ng the Gated Recurrent Unit (GRU) and the Attention model, this approach designs a dynamic graph over different time steps. Through learning feature information and topology representation of nodes/learners, this model can predict with high accuracy of 80,63% learners with low knowledge acquisition and prepare them for further recommendation.
49#
發(fā)表于 2025-3-30 01:35:55 | 只看該作者
,Die Unternehmerfamilie — ein Mythos?,ive struggle.” We argue that most existing efforts rely on operationalizations and prediction targets that are misaligned to the approaches of real-world instructional systems. We illustrate facets of misalignment using Carnegie Learning’s . as a case study, raising important questions being addressed by on-going efforts and for future work.
50#
發(fā)表于 2025-3-30 07:31:15 | 只看該作者
Interactive Pedagogical Agents for Learning Sequence Diagramslity metrics with rule-based techniques capturing consistency constraints allowed generation of immediate and holistic feedback. The scaffolding approach helped to lower the cognitive overload. The pre- and post-tests and survey results revealed substantially improved learning outcomes and student satisfaction.
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛(ài)論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點(diǎn)評(píng) 投稿經(jīng)驗(yàn)總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機(jī)版|小黑屋| 派博傳思國(guó)際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-12 15:52
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
偃师市| 团风县| 民勤县| 宿州市| 岳池县| 陵水| 常熟市| 大石桥市| 太康县| 闻喜县| 崇信县| 乌兰察布市| 金塔县| 武鸣县| 观塘区| 天台县| 综艺| 婺源县| 嘉峪关市| 茌平县| 织金县| 农安县| 炎陵县| 永仁县| 阿巴嘎旗| 农安县| 溧水县| 思南县| 仁怀市| 长阳| 安义县| 渝中区| 库车县| 尼木县| 恭城| 乌拉特中旗| 茶陵县| 沂南县| 民县| 武义县| 连城县|