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Titlebook: Artificial Intelligence Techniques for Computer Graphics; Dimitri Plemenos,Georgios Miaoulis Book 2008 Springer-Verlag Berlin Heidelberg 2

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期刊全稱Artificial Intelligence Techniques for Computer Graphics
影響因子2023Dimitri Plemenos,Georgios Miaoulis
視頻videohttp://file.papertrans.cn/163/162145/162145.mp4
發(fā)行地址Contains the latest research in Artificial Intelligence Techniques for Computer Graphics
學科分類Studies in Computational Intelligence
圖書封面Titlebook: Artificial Intelligence Techniques for Computer Graphics;  Dimitri Plemenos,Georgios Miaoulis Book 2008 Springer-Verlag Berlin Heidelberg 2
影響因子The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. Indeed, if at the beg- ning of Computer Graphics the use of Artificial Intelligence techniques was quite unknown, more and more researchers all over the world are nowadays interested in intelligent techniques allowing substantial improvements of traditional Computer Graphics methods. The other main contribution of intelligent techniques in Computer Graphics is to allow invention of completely new methods, often based on automation of a lot of tasks assumed in the past by the user in an imprecise and (human) time consuming manner. The history of research in Computer Graphics is very edifying. At the beginning, due to the slowness of computers in the years 1960, the unique research concern was visualisation. The purpose of Computer Graphics researchers was to find new visua- sation algorithms, less and less time consuming, in order to reduce the enormous time required for visualisation. A lot of interesting algorithms were invented during these first years of research in Computer Graphics. The scenes to be displayed were very simple because the
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