期刊全稱(chēng) | Android Studio Game Development | 期刊簡(jiǎn)稱(chēng) | Concepts and Design | 影響因子2023 | J. F. DiMarzio | 視頻video | http://file.papertrans.cn/158/157080/157080.mp4 | 發(fā)行地址 | A one of a kind short book on building games with popular.Android Studio IDE.Includes all of the key fundamentals of game development.Pairs nicely with Apress best seller, Learn Android Studio IDE | 圖書(shū)封面 |  | 影響因子 | .This short book walks you through the process of creating mobile games using the new Android Studio IDE. .Android Studio Game Development .introduces you to the key tools in Android Studio and gives you the knowledge you need to develop games in Android Studio..This book takes you from installing Android Studio, through exploring the IDE to creating a new project and setting up GitHub as a VCS. You‘ll then be well equipped to tackle the game-development topics that make up the rest of the book. You‘ll learn about OpenGL ES and how to deal with polygons, before mastering image loading and sprite sheets..The final three chapters cover topics vital to successful game development: interactivity. You‘ll gain skills in reading user input, responding to that input with in-game movement, and detecting collisions..You‘ll learn:. ..How to createprojects in Android Studio..How to use theSDK manager to keep your Android SDK current.How to commit toand get projects from GitHub..How to useOpenGL ES to load images..How to react toplayer input..How to debugyour games using Android Studio. . . .Audience..This book is for those who may be new to game development who have some experience with Androi | Pindex | Book 2015 |
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