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Titlebook: Algorithmic Game Theory; 9th International Sy Martin Gairing,Rahul Savani Conference proceedings 2016 Springer-Verlag Berlin Heidelberg 201

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51#
發(fā)表于 2025-3-30 11:15:09 | 只看該作者
52#
發(fā)表于 2025-3-30 15:52:17 | 只看該作者
Der Anti-Stress-Raumanzug in 15 Sekunden,f function allows us to provide algorithms for finding approximate equilibria in these games. We begin by studying Lipschitz games, which encompass, for example, all concave games with Lipschitz continuous payoff functions. We provide an efficient algorithm for computing approximate equilibria in th
53#
發(fā)表于 2025-3-30 16:49:15 | 只看該作者
Der Anti-Stress-Raumanzug in 15 Sekunden, equilibrium in polynomial time is generally perceived as a positive result, this does not reflect well the reality of some applications where the game serves to implement distributed resource allocation algorithms, or to model the social choices of users with limited memory and computing power. As
54#
發(fā)表于 2025-3-30 22:43:34 | 只看該作者
55#
發(fā)表于 2025-3-31 00:53:05 | 只看該作者
Beispiele aus dem Projektmanagement-Alltag,ricted to deterministic strategies whereas the minimizer is perfectly informed. We ask the question of whether the game has maxmin value of 1 in other words we ask whether for all . there exists a deterministic strategy for the (blind) maximizer such that against all the strategies of the minimizer,
56#
發(fā)表于 2025-3-31 06:43:35 | 只看該作者
57#
發(fā)表于 2025-3-31 11:35:49 | 只看該作者
https://doi.org/10.1007/978-3-658-17068-4ary event. A common uniform prior on . is assumed. A rumor about . meanders through the network, evolving over time. The rumor evolves, not because of ill will or noise, but because agents incorporate private signals about . before passing on the (modified) rumor. The loss to an agent is the (realiz
58#
發(fā)表于 2025-3-31 13:42:15 | 只看該作者
59#
發(fā)表于 2025-3-31 20:46:34 | 只看該作者
Der Anti-Stress-Trainer für Sportleresman problem in combinatorial optimization. It is known that the price of anarchy is independent of the network topology for non-atomic congestion games. In other words, it is independent of the structure of the strategy spaces of the players, and for affine cost functions it equals 4/3. In this pa
60#
發(fā)表于 2025-3-31 21:51:48 | 只看該作者
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