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Titlebook: Affordance Theory in Game Design; A Guide Toward Under Hamna Aslam,Joseph Alexander Brown Book 2020 Springer Nature Switzerland AG 2020

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發(fā)表于 2025-3-21 17:33:44 | 只看該作者 |倒序?yàn)g覽 |閱讀模式
期刊全稱Affordance Theory in Game Design
期刊簡(jiǎn)稱A Guide Toward Under
影響因子2023Hamna Aslam,Joseph Alexander Brown
視頻videohttp://file.papertrans.cn/151/150685/150685.mp4
學(xué)科分類Synthesis Lectures on Games and Computational Intelligence
圖書封面Titlebook: Affordance Theory in Game Design; A Guide Toward Under Hamna Aslam,Joseph Alexander Brown Book 2020 Springer Nature Switzerland AG 2020
影響因子.Games, whether educational or recreational, are meant to be fun. How do we ensure that the game delivers its intent?..The answer to this question is playtesting. However, a haphazard playtest process cannot discover play experience from various dimensions. Players‘ perceptions, affordances, age, gender, culture, and many more human factors influence play experience. A playtest requires an intensive experimental process and scientific protocols to ensure that the outcomes seen are reliable for the designer...Playtesting and players‘ affordances are the focus of this book. This book is not just about the playtest procedures but also demonstrates how they lead to the conclusions obtained when considering data sets. The playtest process or playtest stories differ according to the hypothesis under investigation. We cover examples of playtesting to identify the impact of human factors, such as age and gender, to examine a player‘s preferences for game objects‘ design and colors. The book details topics to reflect on possible emotional outcomes of the player at the early stages of game design as well as the methodology for presenting questions to players in such a way as to elicit authen
Pindex Book 2020
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發(fā)表于 2025-3-21 22:59:39 | 只看該作者
Book 2020s age and gender, to examine a player‘s preferences for game objects‘ design and colors. The book details topics to reflect on possible emotional outcomes of the player at the early stages of game design as well as the methodology for presenting questions to players in such a way as to elicit authen
板凳
發(fā)表于 2025-3-22 00:32:21 | 只看該作者
Affordance Theory in Game Design978-3-031-02123-7Series ISSN 2573-6485 Series E-ISSN 2573-6493
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發(fā)表于 2025-3-22 08:05:12 | 只看該作者
https://doi.org/10.1007/978-3-031-25636-3 word used to describe an interaction between people and the environment. The Theory of Affordances examines an individual’s mental model and perception about the environment as well as interaction experiences.
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發(fā)表于 2025-3-22 12:17:25 | 只看該作者
Physiologie der W?rmeregulation most important object in a tabletop game, both substantively from the playing of the game and emotionally from the storytelling experience, is the dice. No other game object demonstrates such a strong relationship, as fortune controls the fates of those players seated about the table.
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發(fā)表于 2025-3-22 15:00:35 | 只看該作者
https://doi.org/10.1007/978-3-031-25636-3 word used to describe an interaction between people and the environment. The Theory of Affordances examines an individual’s mental model and perception about the environment as well as interaction experiences.
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發(fā)表于 2025-3-22 20:16:00 | 只看該作者
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