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Titlebook: Advances in Computer Graphics V; Werner Purgathofer,Jürgen Sch?nhut Conference proceedings 1989 Springer-Verlag Berlin Heidelberg 1989 Ani

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期刊全稱Advances in Computer Graphics V
影響因子2023Werner Purgathofer,Jürgen Sch?nhut
視頻videohttp://file.papertrans.cn/148/147223/147223.mp4
學(xué)科分類Focus on Computer Graphics
圖書封面Titlebook: Advances in Computer Graphics V;  Werner Purgathofer,Jürgen Sch?nhut Conference proceedings 1989 Springer-Verlag Berlin Heidelberg 1989 Ani
影響因子This book collects together several of the tutorials held at EUROGRAPHICS‘89 in Hamburg. The conference was held under the motto "Integration, Visualisation, Interaction" and the tutorials reflect the conference theme. The Springer series EurographicSeminars with the volumes "Advances in Computer Graphics" regularly provides a professional update on current mainstream topics in the field. These publications give readers the opportunity to inform themselves thoroughly on the topics covered. The success of the series is mainly based on the expertise of the contributing authors, who are recognized professionals in their field. Starting out with one of the conference‘s main topics, the chapter "Visualization of Scientific Data" gives an overview of methods for displaying scientific results in an easily surveyable and comprehensible form. It presents algorithms and methods utilized to achieve visualization results in a form adequate for humans. User interfaces for such systems are also explored, and practical conclusions are drawn. The chapter "Color in Computer Graphics" describes the problems of manipulating and matching color in the real world. After some fundamental statements about
Pindex Conference proceedings 1989
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沙發(fā)
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978-3-642-64798-7Springer-Verlag Berlin Heidelberg 1989
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地板
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https://doi.org/10.1007/978-3-322-85452-0l being investigated, and much room for new results seems to exist. The tutorial explores some research directions which are under current study. In particular, advanced techniques for CSG visualization and for manipulating boundary models are described. It is assumed that the reader is familiar wit
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Graphical design of reactive systems,es and critically examines the object-oriented paradigm as it applies to computer graphics. Regarding the parts of a model, interaction, or animation, as independent actors communicating via messages has an intuitive appeal. This initial appeal, elaborated to become object-oriented graphics, does se
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https://doi.org/10.1007/978-3-642-05279-8to the new environment. New software and hardware need to be linked in with existing systems. Implementation of existing software and hardware need to be as easy and cost-effective as possible. Existing files of data, including graphical and product data, may need to be accessed and exchanged. It is
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https://doi.org/10.1007/978-3-322-93076-7“Data visualization” has recently become one of the hottest buzzwords in the computer industry, especially when proceeded by the word, ‘scientific’. A great deal of interest has been generated in this relatively new field, and most computer vendors have jumped on the bandwagon.
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https://doi.org/10.1007/978-3-322-85452-0The area of . deals with the study of algorithms for problems concerning geometric objects like e.g. lines, polygons, circles, etc. in the plane and in higher-dimensional space. Since its introduction in 1976 by Shamos the field has developed rapidly and nowadays there are special conferences and journals devoted to the topic.
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