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Titlebook: Advances in Computer Graphics; 24th Computer Graphi Tomoyuki Nishita,Qunsheng Peng,Hans-Peter Seidel Conference proceedings 2006 Springer-V

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期刊全稱Advances in Computer Graphics
期刊簡(jiǎn)稱24th Computer Graphi
影響因子2023Tomoyuki Nishita,Qunsheng Peng,Hans-Peter Seidel
視頻videohttp://file.papertrans.cn/148/147217/147217.mp4
學(xué)科分類Lecture Notes in Computer Science
圖書(shū)封面Titlebook: Advances in Computer Graphics; 24th Computer Graphi Tomoyuki Nishita,Qunsheng Peng,Hans-Peter Seidel Conference proceedings 2006 Springer-V
影響因子th The 24 Computer Graphics International Conference (CGI 2006) was held during June 26–28, 2006, in Hangzhou, China. This volume contains 39 full papers and 39 short papers accepted by CGI 2006. CGI conference was initially founded by the Computer Graphics Society in 1983 and has now become a widely recognized, high-quality academic conference in the field of computer graphics. Recent CGI conferences were held in New York (2005), Crete (2004), Tokyo (2003), Bradford (2002), Hong Kong (2001) and Geneva (2000). The CGI 2006 Program Committee received an overwhelming 387 submissions from many countries worldwide. China and Korea contributed many enthusiastic submissions. Based on the strict review comments of international experts, we selected 38 full papers and 37 short papers for presentations. The main topics covered by the papers in this volume include: ? Digital geometry processing and meshes ? Physically based animation ? Figure modeling and animation ? Geometric computing and processing ? Non-photorealistic rendering ? Image-based techniques ? Visualization We are grateful to all the authors who submitted their papers to CGI 2006, to the international Program Committee members
Pindex Conference proceedings 2006
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書(shū)目名稱Advances in Computer Graphics影響因子(影響力)




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書(shū)目名稱Advances in Computer Graphics網(wǎng)絡(luò)公開(kāi)度




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書(shū)目名稱Advances in Computer Graphics被引頻次




書(shū)目名稱Advances in Computer Graphics被引頻次學(xué)科排名




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978-3-540-35638-7Springer-Verlag Berlin Heidelberg 2006
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Advances in Computer Graphics978-3-540-35639-4Series ISSN 0302-9743 Series E-ISSN 1611-3349
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Ulrich Otto,Josef Schmid,Julia Mansouring and the given texture sample, we define a global texture energy function on the point set surface for direct texture synthesis. The color texture completion is performed by minimizing a constrained global energy using the existing texture on the surface as the input texture sample. We convert th
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Bürgerschaftliches Engagement an Schulenproperties, our method can deform the surface mesh in a non-uniform way while previous deformation techniques are mainly designed for uniform materials. The non-uniform deformation is achieved by material-dependent gradient field manipulation and Poisson-based reconstruction. Comparing with previous
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