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Titlebook: Windows Phone 7 Game Development; Adam Dawes Book 2010 Adam Dawes 2010 Audio.Windows Phone.control.graphics.sound

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發(fā)表于 2025-3-21 19:36:49 | 只看該作者 |倒序瀏覽 |閱讀模式
書目名稱Windows Phone 7 Game Development
編輯Adam Dawes
視頻videohttp://file.papertrans.cn/1029/1028792/1028792.mp4
概述Learn to develop fun and sophisticated games for the Windows Phone 7 platform using C# and Visual Studio 2010.
圖書封面Titlebook: Windows Phone 7 Game Development;  Adam Dawes Book 2010 Adam Dawes 2010 Audio.Windows Phone.control.graphics.sound
描述Windows Phone 7 is a powerful mobile computing platform with huge potential for gaming. With "instant on" capabilities, the promise of gaming on the move is a reality with these devices. The platform is an ideal environment for .NET developers looking to create fun, sophisticated games.. . Windows Phone 7 Game Development. gives you everything you need to maximize your creativity and produce fantastic mobile games. With a gaming device always in your pocket, as a phone always is, this is too good an opportunity to miss!.
出版日期Book 2010
關(guān)鍵詞Audio; Windows Phone; control; graphics; sound
版次1
doihttps://doi.org/10.1007/978-1-4302-3307-7
isbn_softcover978-1-4302-3306-0
isbn_ebook978-1-4302-3307-7
copyrightAdam Dawes 2010
The information of publication is updating

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Distributing Your Gamedifferent sections of the game is all done, and you have all sorts of extras such as high scores, tombstoning support, and information pages. Now it is time to share your creation with the rest of the world.
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發(fā)表于 2025-3-22 05:29:07 | 只看該作者
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發(fā)表于 2025-3-22 08:58:41 | 只看該作者
https://doi.org/10.1007/978-1-4302-3307-7Audio; Windows Phone; control; graphics; sound
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User InputWe’ve given XNA plenty of opportunity to tell us what it is thinking. Now let’s even things up and let it know what’s going on inside our human brains. Input is, of course, an essential part of any game and will add interactivity and excitement to our projects.
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Drawing with Vertices and MatricesFor the next few chapters we will begin to move away from the two-dimensional graphics that we have been using so far and enter the brave new world of the third dimension. Before we get too far, however, there are some new concepts and approaches that you need to become familiar with.
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