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Titlebook: 3D Visual Content Creation, Coding and Delivery; Pedro Amado Assun??o,Atanas Gotchev Book 2019 Springer International Publishing AG, part

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發(fā)表于 2025-3-21 16:24:27 | 只看該作者 |倒序瀏覽 |閱讀模式
期刊全稱3D Visual Content Creation, Coding and Delivery
影響因子2023Pedro Amado Assun??o,Atanas Gotchev
視頻videohttp://file.papertrans.cn/101/100797/100797.mp4
發(fā)行地址Provides valuable information to engineers developing novel products and services about emerging 3D multimedia technologies.Presents recent research results supported by a comprehesive set of bibliogr
學科分類Signals and Communication Technology
圖書封面Titlebook: 3D Visual Content Creation, Coding and Delivery;  Pedro Amado Assun??o,Atanas Gotchev Book 2019 Springer International Publishing AG, part
影響因子This book covers the different aspects of modern 3D multimedia technologies by addressing several elements of 3D visual communications systems, using diverse content formats, such as stereo video, video-plus-depth and multiview,?and coding schemes for delivery over networks. It also presents the latest advances and research results in regards to objective and subjective quality evaluation of 3D visual content, extending the human factors affecting the perception of quality to emotional states. .The contributors describe technological developments in 3D visual communications, with particular emphasis on state-of-the-art advances in acquisition of 3D visual scenes and emerging 3D visual representation formats, such as:.?multi-view plus depth and light field;.evolution to freeview and light-field representation;.compression methods and robust delivery systems; and.coding and delivery over various channels...Simulation tools, testbeds and datasets that are useful for advanced research and experimental studies in the field of 3D multimedia delivery services and applications are covered. The international group of contributors also explore the research problems and challenges in the fiel
Pindex Book 2019
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Springer Series on Industry and Health Careent support technologies. The recent evolution of 3D media technologies has been quite diverse and progressing in different directions, not only enhancing existing technology but also developing and pushing forward new and richer content-driven applications. The main goals of using 3D multimedia hav
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A Business and Labour History of Britaingital formats. Besides recent research results and technical challenges associated with multiview image and image, video and lightfield acquisition and processing, the chapter also presents relevant results from international standardization activities in the scope of ISO, IEC, and ITU. Standard sol
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https://doi.org/10.1007/978-1-4614-8733-3fic approaches and methods to minimise the perceptual impact of data loss, that may occur along the communications path. This chapter addresses this type of problem by presenting recent advances in error concealment methods, expanding conventional techniques used for 2D video to multiview (MVC) and
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https://doi.org/10.1007/978-1-4614-8733-3future visual applications and services. However, successfully deploying actual light field imaging applications and services will require identifying adequate coding solutions to efficiently handle the massive amount of data involved in these systems. In this context, this chapter presents some of
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