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Titlebook: 3D Surface Reconstruction; Multi-Scale Hierarch Francesco Bellocchio,N. Alberto Borghese,Vincenzo Book 2013 Springer Science+Business Medi

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樓主
發(fā)表于 2025-3-21 18:32:47 | 只看該作者 |倒序瀏覽 |閱讀模式
期刊全稱3D Surface Reconstruction
期刊簡稱Multi-Scale Hierarch
影響因子2023Francesco Bellocchio,N. Alberto Borghese,Vincenzo
視頻videohttp://file.papertrans.cn/101/100790/100790.mp4
圖書封面Titlebook: 3D Surface Reconstruction; Multi-Scale Hierarch Francesco Bellocchio,N. Alberto Borghese,Vincenzo  Book 2013 Springer Science+Business Medi
影響因子.3D Surface Reconstruction: Multi-Scale Hierarchical Approaches .presents methods to model 3D objects in an incremental way so as to capture more finer details at each step. The configuration of the model parameters, the rationale and solutions are described and discussed in detail so the reader has a strong understanding of the methodology. Modeling starts from data captured by 3D digitizers and makes the process even more clear and engaging. .Innovative approaches, based on two popular machine learning paradigms, namely Radial Basis Functions and the Support Vector Machines, are also introduced. These paradigms are innovatively extended to a multi-scale incremental structure, based on a hierarchical scheme. The resulting approaches allow readers to achieve high accuracy with limited computational complexity, and makes the approaches appropriate for online, real-time operation. Applications can be found in any domain in which regression is required. .3D Surface Reconstruction: Multi-Scale Hierarchical Approaches. is designed as a secondary text book or reference for advanced-level students and researchers in computer science. This book also targets practitioners working in compute
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發(fā)表于 2025-3-21 23:09:20 | 只看該作者
more finer details at each step. The configuration of the model parameters, the rationale and solutions are described and discussed in detail so the reader has a strong understanding of the methodology. Modeling starts from data captured by 3D digitizers and makes the process even more clear and en
板凳
發(fā)表于 2025-3-22 03:17:23 | 只看該作者
地板
發(fā)表于 2025-3-22 08:08:19 | 只看該作者
?sterreichisches Wohnrecht. MRGws an efficient construction of the approximating surface, are introduced. Thanks to the hierarchical structure, the model can be better applied to 3D surface reconstruction giving a new, more robust and faster configuration procedure.
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發(fā)表于 2025-3-22 11:49:56 | 只看該作者
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發(fā)表于 2025-3-22 15:46:38 | 只看該作者
Front Matterundation for game development in Unreal Engine 4.Describes g.Discover how Unreal Engine 4 allows you to create exciting games using C++ and Blueprints. This book starts with installing, launching, and examining the details of Unreal Engine.??..Next, you will learn about Blueprints and C++ and how to
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Introduction,als, you will learn to design engaging environments and a build solid foundation for more complex games. Discover how to utilize the 3D game design software behind the development of immensely popular games for PC, console, and mobile. ..Beginning Unreal Game Development. steers you through the fund
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發(fā)表于 2025-3-22 23:42:34 | 只看該作者
Scanner systems,tables, with each data table having collections of data rows and data columns. A data adapter is an object that controls how data is loaded into a dataset and how changes to the dataset data are propagated back to the data source..You studied techniques to fill and access datasets, how to filter and
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發(fā)表于 2025-3-23 01:32:43 | 只看該作者
Surface fitting as a regression problem,nge, there are so many options, especially in a language like Visual Basic. If you want to really get the best from a programming language you need to know which features work best in which situations and understand their strengths and weaknesses. It is this understanding that makes the difference b
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